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No. 27
Just leavin' it here if a some game falls through or we want to play something plot-light
>GURPS
>Tech level is late medieval/early reinessance
>Combat heavy because you can't exactly talk your way through spooky skeletons. Then again, you can run and hide
>Lots of traps, hidden stuff and shit
>Some sort of homebrew psyche system in play - you reach a certain level, you get an appropriate Disadvantage. You reach twice that, you die from heart failure or jump on your sword or something.
>There's a small village with a run-down villa in middle of bumfuck nowhere
>A rich fuck is paying for people willing to explore said villa, outskirts and so on
>Their ancestor did some bad ooky spooky stuff and now these places are rampant with undead, demons, tentacles and idiots
>So questgiver-kun wants to purge them, restore the hamlet and learn as much as possible about the past events and their family
>You're playing as the idiots who took the job for whatever reason (dosh/justice/knowledge? It's pretty damn versatile)
>As you succeed, the village prospers, people move in, you get access to better stuff
>100pts for starters
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