You Died - Piromancja: Różnice pomiędzy wersjami
Z Metawiki
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:Standard pyromancy of the Great Swamp. | :Standard pyromancy of the Great Swamp. | ||
:Hurl fireball. | :Hurl fireball. | ||
− | |||
:The fire damage caused by fireballs makes them effective against corporeal beasts and Undead, who by nature fear flame. | :The fire damage caused by fireballs makes them effective against corporeal beasts and Undead, who by nature fear flame. | ||
Linia 29: | Linia 28: | ||
:Ultimate fireball pyromancy. | :Ultimate fireball pyromancy. | ||
:Hurl giant fireball. | :Hurl giant fireball. | ||
− | |||
:Salaman the Master Pyromancer, also called the Great Fireball after this spell, believed pyromancy was rooted in an adoration of fire. Those who acquire this spell usually agree. | :Salaman the Master Pyromancer, also called the Great Fireball after this spell, believed pyromancy was rooted in an adoration of fire. Those who acquire this spell usually agree. | ||
Linia 45: | Linia 43: | ||
:Primal pyromancy taught by Quelana of Izalith. | :Primal pyromancy taught by Quelana of Izalith. | ||
:Erect fire pillars in vicinity. | :Erect fire pillars in vicinity. | ||
− | |||
:The storm of flame is indiscriminate, and incinerates all nearby life. | :The storm of flame is indiscriminate, and incinerates all nearby life. | ||
Linia 58: | Linia 55: | ||
===Combustion [2.5/lvl]=== | ===Combustion [2.5/lvl]=== | ||
+ | :Elementary pyromancy. Create powerful flame in hand. | ||
+ | :One of the most basic pyromancies. For this very reason, the flame thus created is fierce. | ||
+ | |||
:'''Burning Attack 1 (Heat/Fire)''' | :'''Burning Attack 1 (Heat/Fire)''' | ||
::Accessibility: Free Arm/Pyromancer's Flame -10% | ::Accessibility: Free Arm/Pyromancer's Flame -10% | ||
Linia 67: | Linia 67: | ||
===Flash Sweat [7.5/lvl]=== | ===Flash Sweat [7.5/lvl]=== | ||
:Pyromancy of Carmina, who harnessed the power of flame to actualize the inner-self. Intense sweating reduces flame damage. | :Pyromancy of Carmina, who harnessed the power of flame to actualize the inner-self. Intense sweating reduces flame damage. | ||
− | |||
:Carmina, the most accomplished pupil of Salaman the Master Pyromancer, pioneered new directions for the art of pyromancy. | :Carmina, the most accomplished pupil of Salaman the Master Pyromancer, pioneered new directions for the art of pyromancy. | ||
Linia 80: | Linia 79: | ||
===Iron Flesh [29]=== | ===Iron Flesh [29]=== | ||
:Pyromancy of Carmina, who harnessed the power of flame to actualize the inner-self. Iron flesh boosts defense and resilience. | :Pyromancy of Carmina, who harnessed the power of flame to actualize the inner-self. Iron flesh boosts defense and resilience. | ||
− | |||
:Use of this pyromancy requires caution, as the caster becomes exceedingly heavy and unable to move freely. | :Use of this pyromancy requires caution, as the caster becomes exceedingly heavy and unable to move freely. | ||
Linia 96: | Linia 94: | ||
===Power Within [12]=== | ===Power Within [12]=== | ||
:Pyromancy of Carmina, who harnessed the power of flame to actualize the inner-self. | :Pyromancy of Carmina, who harnessed the power of flame to actualize the inner-self. | ||
− | |||
:Excessive power eats away the life-force of its caster, and like all dangerous spells, Power Within was kept secret for eons. | :Excessive power eats away the life-force of its caster, and like all dangerous spells, Power Within was kept secret for eons. | ||
Wersja z 19:42, 8 mar 2017
Spis treści
Pyromancer's Flame [10/lvl]
- Flame medium used by Great Swamp pyromancers.
- Pyromancers arouse this flame to produce various fire arts.
- Poziomy zaklęć nie mogą przekroczyć poziomu Płomienia Piromanty.
- Power Talent (Pyromancy, Large)
Pyromancy Charges [0.6/lvl]
- Maksymalna ilość ładunków to dwukrotność statystyki HT postaci lub poziom Płomienia Piromanty * 8, którakolwiek wartość jest mniejsza.
- Energy Reserve
- Abilities Only -10%
- Special Recharge -70%
Fireball [3.25/lvl]
- Standard pyromancy of the Great Swamp.
- Hurl fireball.
- The fire damage caused by fireballs makes them effective against corporeal beasts and Undead, who by nature fear flame.
- Burning Attack 1 (Heat/Fire)
- Accessibility: Free Arm/Pyromancer's Flame -10%
- Costs Pyromancy Charges 1 -5%
- Power Modifier: Elemental (Heat/Fire) -10%
- Increased Range x5 (1/2D only) +10%
- Reduced Range 1/5 -20%
Great Fireball [10.5/lvl]
- Ultimate fireball pyromancy.
- Hurl giant fireball.
- Salaman the Master Pyromancer, also called the Great Fireball after this spell, believed pyromancy was rooted in an adoration of fire. Those who acquire this spell usually agree.
- Wymaga Płomienia Piromanty na poziomie 2.
- Burning Attack 1 (Heat/Fire)
- Accessibility: Free Arm/Pyromancer's Flame -10%
- Costs Pyromancy Charges 1 -10%
- Damage Modifier: Explosion (Dmg/1yd) +150%
- Power Modifier: Elemental (Heat/Fire) -10%
- Increased Range x5 (1/2D only) +10%
- Reduced Range 1/5 -20%
Firestorm [6/lvl]
- Primal pyromancy taught by Quelana of Izalith.
- Erect fire pillars in vicinity.
- The storm of flame is indiscriminate, and incinerates all nearby life.
- Burning Attack 1 (Heat/Fire)
- Accessibility: Free Arm/Pyromancer's Flame -10%
- All-Out -25%
- Area Effect (4yd) +100%
- Bombardment (Skill 12) -10%
- Costs Pyromancy Charges 1 -5%
- Power Modifier: Elemental (Heat/Fire) -10%
- Emanation -20%
Combustion [2.5/lvl]
- Elementary pyromancy. Create powerful flame in hand.
- One of the most basic pyromancies. For this very reason, the flame thus created is fierce.
- Burning Attack 1 (Heat/Fire)
- Accessibility: Free Arm/Pyromancer's Flame -10%
- Costs Pyromancy Charges 1 -5%
- Power Modifier: Elemental (Heat/Fire) -10%
- Melee Attack: Cannot Parry -5%
- Melee Attack: Reach C,1 -20%
Flash Sweat [7.5/lvl]
- Pyromancy of Carmina, who harnessed the power of flame to actualize the inner-self. Intense sweating reduces flame damage.
- Carmina, the most accomplished pupil of Salaman the Master Pyromancer, pioneered new directions for the art of pyromancy.
- Wymaga Płomienia Piromanty na poziomie 2.
- Damage Resistance 5
- Accessibility: Free Arm/Pyromancer's Flame -10%
- Costs Pyromancy Charges 2 -10%
- Power Modifier: Elemental (Heat/Fire) -10%
- Limited Defence (Heat/Fire, Common) -40%
Iron Flesh [29]
- Pyromancy of Carmina, who harnessed the power of flame to actualize the inner-self. Iron flesh boosts defense and resilience.
- Use of this pyromancy requires caution, as the caster becomes exceedingly heavy and unable to move freely.
- Wymaga Płomienia Piromanty na poziomie 3.
- Damage Resistance 15
- Accessibility: Free Arm/Pyromancer's Flame -10%
- Cannot Dodge -30%
- Costs Pyromancy Charges 2 -10%
- Power Modifier: Elemental (Heat/Fire) -10%
- Hardened +20%
- Limited Defence (Physical Attacks, Very Common) -20%
- Temporary Disadvantage (Reduced Move 3) -1.6%
Power Within [12]
- Pyromancy of Carmina, who harnessed the power of flame to actualize the inner-self.
- Excessive power eats away the life-force of its caster, and like all dangerous spells, Power Within was kept secret for eons.
- Wymaga Płomienia Piromanty na poziomie 3.
- Extra ST 6
- Accessibility: Free Arm/Pyromancer's Flame -10%
- Costs Hit Points 3 (Per Second) -30%
- Costs Pyromancy Charges 2 -10%
- Power Modifier: Elemental (Heat/Fire) -10%