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(Great Fireball [10.5/lvl])
 
(Nie pokazano 4 pośrednich wersji utworzonych przez tego samego użytkownika)
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[[Category:Dark Souls]]
 
===Pyromancer's Flame [10/lvl]===
 
===Pyromancer's Flame [10/lvl]===
Flame medium used by Great Swamp pyromancers.
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:Flame medium used by Great Swamp pyromancers.
Pyromancers arouse this flame to produce various fire arts.
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:Pyromancers arouse this flame to produce various fire arts.
  
''Poziomy zaklęć nie mogą przekroczyć poziomu Płomienia Piromanty.''
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:''Poziomy zaklęć nie mogą przekroczyć poziomu Płomienia Piromanty.''
  
 
:'''Power Talent (Pyromancy, Large)'''
 
:'''Power Talent (Pyromancy, Large)'''
  
 
===Pyromancy Charges [0.6/lvl]===
 
===Pyromancy Charges [0.6/lvl]===
''Maksymalna ilość ładunków to dwukrotność statystyki HT postaci lub poziom Płomienia Piromanty * 8, którakolwiek wartość jest mniejsza.''
+
:''Maksymalna ilość ładunków to dwukrotność statystyki HT postaci lub poziom Płomienia Piromanty * 8, którakolwiek wartość jest mniejsza.''
 
:'''Energy Reserve'''
 
:'''Energy Reserve'''
 
::Abilities Only -10%
 
::Abilities Only -10%
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===Fireball [3.25/lvl]===
 
===Fireball [3.25/lvl]===
Standard pyromancy of the Great Swamp.
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:Standard pyromancy of the Great Swamp.
Hurl fireball.
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:Hurl fireball.
 
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:The fire damage caused by fireballs makes them effective against corporeal beasts and Undead, who by nature fear flame.
The fire damage caused by fireballs makes
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them effective against corporeal beasts and
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Undead, who by nature fear flame.
+
  
 
:'''Burning Attack 1 (Heat/Fire)'''
 
:'''Burning Attack 1 (Heat/Fire)'''
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===Great Fireball [10.5/lvl]===
 
===Great Fireball [10.5/lvl]===
Ultimate fireball pyromancy.
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:Ultimate fireball pyromancy.
Hurl giant fireball.
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:Hurl giant fireball.
 +
:Salaman the Master Pyromancer, also called the Great Fireball after this spell, believed pyromancy was rooted in an adoration of fire. Those who acquire this spell usually agree.
  
Salaman the Master Pyromancer, also called
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:''Wymaga Płomienia Piromanty na poziomie 2.''
the Great Fireball after this spell, believed
+
pyromancy was rooted in an adoration of fire.
+
Those who acquire this spell usually agree.
+
 
+
''Wymaga Płomienia Piromanty na poziomie 2.''
+
  
 
:'''Burning Attack 1 (Heat/Fire)'''
 
:'''Burning Attack 1 (Heat/Fire)'''
 
::Accessibility: Free Arm/Pyromancer's Flame -10%
 
::Accessibility: Free Arm/Pyromancer's Flame -10%
::Costs Pyromancy Charges 1 -10%
+
::Costs Pyromancy Charges 2 -10%
 
::Damage Modifier: Explosion (Dmg/1yd) +150%
 
::Damage Modifier: Explosion (Dmg/1yd) +150%
 
::Power Modifier: Elemental (Heat/Fire) -10%
 
::Power Modifier: Elemental (Heat/Fire) -10%
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===Firestorm [6/lvl]===
 
===Firestorm [6/lvl]===
Primal pyromancy taught by Quelana of Izalith.
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:Primal pyromancy taught by Quelana of Izalith.
Erect fire pillars in vicinity.
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:Erect fire pillars in vicinity.
 
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:The storm of flame is indiscriminate, and incinerates all nearby life.
The storm of flame is indiscriminate,
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and incinerates all nearby life.
+
  
 
:'''Burning Attack 1 (Heat/Fire)'''
 
:'''Burning Attack 1 (Heat/Fire)'''
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===Combustion [2.5/lvl]===
 
===Combustion [2.5/lvl]===
 +
:Elementary pyromancy. Create powerful flame in hand.
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:One of the most basic pyromancies. For this very reason, the flame thus created is fierce.
 +
 
:'''Burning Attack 1 (Heat/Fire)'''
 
:'''Burning Attack 1 (Heat/Fire)'''
 
::Accessibility: Free Arm/Pyromancer's Flame -10%
 
::Accessibility: Free Arm/Pyromancer's Flame -10%
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===Flash Sweat [7.5/lvl]===
 
===Flash Sweat [7.5/lvl]===
Pyromancy of Carmina, who harnessed the power
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:Pyromancy of Carmina, who harnessed the power of flame to actualize the inner-self. Intense sweating reduces flame damage.
of flame to actualize the inner-self.
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:Carmina, the most accomplished pupil of Salaman the Master Pyromancer, pioneered new directions for the art of pyromancy.
Intense sweating reduces flame damage.
+
  
Carmina, the most accomplished pupil of
+
:''Wymaga Płomienia Piromanty na poziomie 2.''
Salaman the Master Pyromancer, pioneered
+
new directions for the art of pyromancy.
+
 
+
''Wymaga Płomienia Piromanty na poziomie 2.''
+
  
 
:'''Damage Resistance 5'''
 
:'''Damage Resistance 5'''
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===Iron Flesh [29]===
 
===Iron Flesh [29]===
Pyromancy of Carmina, who harnessed the power
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:Pyromancy of Carmina, who harnessed the power of flame to actualize the inner-self. Iron flesh boosts defense and resilience.
of flame to actualize the inner-self.
+
:Use of this pyromancy requires caution, as the caster becomes exceedingly heavy and unable to move freely.
Iron flesh boosts defense and resilience.
+
  
Use of this pyromancy requires caution,
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:''Wymaga Płomienia Piromanty na poziomie 3.''
as the caster becomes exceedingly heavy
+
and unable to move freely.
+
 
+
''Wymaga Płomienia Piromanty na poziomie 3.''
+
  
 
:'''Damage Resistance 15'''
 
:'''Damage Resistance 15'''
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===Power Within [12]===
 
===Power Within [12]===
Pyromancy of Carmina, who harnessed the power
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:Pyromancy of Carmina, who harnessed the power of flame to actualize the inner-self.
of flame to actualize the inner-self.
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:Excessive power eats away the life-force of its caster, and like all dangerous spells, Power Within was kept secret for eons.
strength/endurance boost, but lose HP.
+
 
+
Excessive power eats away the life-force of
+
its caster, and like all dangerous spells,
+
Power Within was kept secret for eons.
+
  
''Wymaga Płomienia Piromanty na poziomie 3.''
+
:''Wymaga Płomienia Piromanty na poziomie 3.''
  
 
:'''Extra ST 6'''
 
:'''Extra ST 6'''

Aktualna wersja na dzień 21:02, 8 mar 2017

Pyromancer's Flame [10/lvl]

Flame medium used by Great Swamp pyromancers.
Pyromancers arouse this flame to produce various fire arts.
Poziomy zaklęć nie mogą przekroczyć poziomu Płomienia Piromanty.
Power Talent (Pyromancy, Large)

Pyromancy Charges [0.6/lvl]

Maksymalna ilość ładunków to dwukrotność statystyki HT postaci lub poziom Płomienia Piromanty * 8, którakolwiek wartość jest mniejsza.
Energy Reserve
Abilities Only -10%
Special Recharge -70%

Fireball [3.25/lvl]

Standard pyromancy of the Great Swamp.
Hurl fireball.
The fire damage caused by fireballs makes them effective against corporeal beasts and Undead, who by nature fear flame.
Burning Attack 1 (Heat/Fire)
Accessibility: Free Arm/Pyromancer's Flame -10%
Costs Pyromancy Charges 1 -5%
Power Modifier: Elemental (Heat/Fire) -10%
Increased Range x5 (1/2D only) +10%
Reduced Range 1/5 -20%

Great Fireball [10.5/lvl]

Ultimate fireball pyromancy.
Hurl giant fireball.
Salaman the Master Pyromancer, also called the Great Fireball after this spell, believed pyromancy was rooted in an adoration of fire. Those who acquire this spell usually agree.
Wymaga Płomienia Piromanty na poziomie 2.
Burning Attack 1 (Heat/Fire)
Accessibility: Free Arm/Pyromancer's Flame -10%
Costs Pyromancy Charges 2 -10%
Damage Modifier: Explosion (Dmg/1yd) +150%
Power Modifier: Elemental (Heat/Fire) -10%
Increased Range x5 (1/2D only) +10%
Reduced Range 1/5 -20%

Firestorm [6/lvl]

Primal pyromancy taught by Quelana of Izalith.
Erect fire pillars in vicinity.
The storm of flame is indiscriminate, and incinerates all nearby life.
Burning Attack 1 (Heat/Fire)
Accessibility: Free Arm/Pyromancer's Flame -10%
All-Out -25%
Area Effect (4yd) +100%
Bombardment (Skill 12) -10%
Costs Pyromancy Charges 1 -5%
Power Modifier: Elemental (Heat/Fire) -10%
Emanation -20%

Combustion [2.5/lvl]

Elementary pyromancy. Create powerful flame in hand.
One of the most basic pyromancies. For this very reason, the flame thus created is fierce.
Burning Attack 1 (Heat/Fire)
Accessibility: Free Arm/Pyromancer's Flame -10%
Costs Pyromancy Charges 1 -5%
Power Modifier: Elemental (Heat/Fire) -10%
Melee Attack: Cannot Parry -5%
Melee Attack: Reach C,1 -20%

Flash Sweat [7.5/lvl]

Pyromancy of Carmina, who harnessed the power of flame to actualize the inner-self. Intense sweating reduces flame damage.
Carmina, the most accomplished pupil of Salaman the Master Pyromancer, pioneered new directions for the art of pyromancy.
Wymaga Płomienia Piromanty na poziomie 2.
Damage Resistance 5
Accessibility: Free Arm/Pyromancer's Flame -10%
Costs Pyromancy Charges 2 -10%
Power Modifier: Elemental (Heat/Fire) -10%
Limited Defence (Heat/Fire, Common) -40%

Iron Flesh [29]

Pyromancy of Carmina, who harnessed the power of flame to actualize the inner-self. Iron flesh boosts defense and resilience.
Use of this pyromancy requires caution, as the caster becomes exceedingly heavy and unable to move freely.
Wymaga Płomienia Piromanty na poziomie 3.
Damage Resistance 15
Accessibility: Free Arm/Pyromancer's Flame -10%
Cannot Dodge -30%
Costs Pyromancy Charges 2 -10%
Power Modifier: Elemental (Heat/Fire) -10%
Hardened +20%
Limited Defence (Physical Attacks, Very Common) -20%
Temporary Disadvantage (Reduced Move 3) -1.6%

Power Within [12]

Pyromancy of Carmina, who harnessed the power of flame to actualize the inner-self.
Excessive power eats away the life-force of its caster, and like all dangerous spells, Power Within was kept secret for eons.
Wymaga Płomienia Piromanty na poziomie 3.
Extra ST 6
Accessibility: Free Arm/Pyromancer's Flame -10%
Costs Hit Points 3 (Per Second) -30%
Costs Pyromancy Charges 2 -10%
Power Modifier: Elemental (Heat/Fire) -10%