You Died - Piromancja: Różnice pomiędzy wersjami

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:Standard pyromancy of the Great Swamp.
 
:Standard pyromancy of the Great Swamp.
 
:Hurl fireball.
 
:Hurl fireball.
 
 
:The fire damage caused by fireballs makes them effective against corporeal beasts and Undead, who by nature fear flame.
 
:The fire damage caused by fireballs makes them effective against corporeal beasts and Undead, who by nature fear flame.
  
Linia 29: Linia 28:
 
:Ultimate fireball pyromancy.
 
:Ultimate fireball pyromancy.
 
:Hurl giant fireball.
 
:Hurl giant fireball.
 
 
:Salaman the Master Pyromancer, also called the Great Fireball after this spell, believed pyromancy was rooted in an adoration of fire. Those who acquire this spell usually agree.
 
:Salaman the Master Pyromancer, also called the Great Fireball after this spell, believed pyromancy was rooted in an adoration of fire. Those who acquire this spell usually agree.
  
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:Primal pyromancy taught by Quelana of Izalith.
 
:Primal pyromancy taught by Quelana of Izalith.
 
:Erect fire pillars in vicinity.
 
:Erect fire pillars in vicinity.
 
 
:The storm of flame is indiscriminate, and incinerates all nearby life.
 
:The storm of flame is indiscriminate, and incinerates all nearby life.
  
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===Combustion [2.5/lvl]===
 
===Combustion [2.5/lvl]===
 +
:Elementary pyromancy. Create powerful flame in hand.
 +
:One of the most basic pyromancies. For this very reason, the flame thus created is fierce.
 +
 
:'''Burning Attack 1 (Heat/Fire)'''
 
:'''Burning Attack 1 (Heat/Fire)'''
 
::Accessibility: Free Arm/Pyromancer's Flame -10%
 
::Accessibility: Free Arm/Pyromancer's Flame -10%
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===Flash Sweat [7.5/lvl]===
 
===Flash Sweat [7.5/lvl]===
 
:Pyromancy of Carmina, who harnessed the power of flame to actualize the inner-self. Intense sweating reduces flame damage.
 
:Pyromancy of Carmina, who harnessed the power of flame to actualize the inner-self. Intense sweating reduces flame damage.
 
 
:Carmina, the most accomplished pupil of Salaman the Master Pyromancer, pioneered new directions for the art of pyromancy.
 
:Carmina, the most accomplished pupil of Salaman the Master Pyromancer, pioneered new directions for the art of pyromancy.
  
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===Iron Flesh [29]===
 
===Iron Flesh [29]===
 
:Pyromancy of Carmina, who harnessed the power of flame to actualize the inner-self. Iron flesh boosts defense and resilience.
 
:Pyromancy of Carmina, who harnessed the power of flame to actualize the inner-self. Iron flesh boosts defense and resilience.
 
 
:Use of this pyromancy requires caution, as the caster becomes exceedingly heavy and unable to move freely.
 
:Use of this pyromancy requires caution, as the caster becomes exceedingly heavy and unable to move freely.
  
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===Power Within [12]===
 
===Power Within [12]===
 
:Pyromancy of Carmina, who harnessed the power of flame to actualize the inner-self.
 
:Pyromancy of Carmina, who harnessed the power of flame to actualize the inner-self.
 
 
:Excessive power eats away the life-force of its caster, and like all dangerous spells, Power Within was kept secret for eons.
 
:Excessive power eats away the life-force of its caster, and like all dangerous spells, Power Within was kept secret for eons.
  

Wersja z 20:42, 8 mar 2017

Pyromancer's Flame [10/lvl]

Flame medium used by Great Swamp pyromancers.
Pyromancers arouse this flame to produce various fire arts.
Poziomy zaklęć nie mogą przekroczyć poziomu Płomienia Piromanty.
Power Talent (Pyromancy, Large)

Pyromancy Charges [0.6/lvl]

Maksymalna ilość ładunków to dwukrotność statystyki HT postaci lub poziom Płomienia Piromanty * 8, którakolwiek wartość jest mniejsza.
Energy Reserve
Abilities Only -10%
Special Recharge -70%

Fireball [3.25/lvl]

Standard pyromancy of the Great Swamp.
Hurl fireball.
The fire damage caused by fireballs makes them effective against corporeal beasts and Undead, who by nature fear flame.
Burning Attack 1 (Heat/Fire)
Accessibility: Free Arm/Pyromancer's Flame -10%
Costs Pyromancy Charges 1 -5%
Power Modifier: Elemental (Heat/Fire) -10%
Increased Range x5 (1/2D only) +10%
Reduced Range 1/5 -20%

Great Fireball [10.5/lvl]

Ultimate fireball pyromancy.
Hurl giant fireball.
Salaman the Master Pyromancer, also called the Great Fireball after this spell, believed pyromancy was rooted in an adoration of fire. Those who acquire this spell usually agree.
Wymaga Płomienia Piromanty na poziomie 2.
Burning Attack 1 (Heat/Fire)
Accessibility: Free Arm/Pyromancer's Flame -10%
Costs Pyromancy Charges 1 -10%
Damage Modifier: Explosion (Dmg/1yd) +150%
Power Modifier: Elemental (Heat/Fire) -10%
Increased Range x5 (1/2D only) +10%
Reduced Range 1/5 -20%

Firestorm [6/lvl]

Primal pyromancy taught by Quelana of Izalith.
Erect fire pillars in vicinity.
The storm of flame is indiscriminate, and incinerates all nearby life.
Burning Attack 1 (Heat/Fire)
Accessibility: Free Arm/Pyromancer's Flame -10%
All-Out -25%
Area Effect (4yd) +100%
Bombardment (Skill 12) -10%
Costs Pyromancy Charges 1 -5%
Power Modifier: Elemental (Heat/Fire) -10%
Emanation -20%

Combustion [2.5/lvl]

Elementary pyromancy. Create powerful flame in hand.
One of the most basic pyromancies. For this very reason, the flame thus created is fierce.
Burning Attack 1 (Heat/Fire)
Accessibility: Free Arm/Pyromancer's Flame -10%
Costs Pyromancy Charges 1 -5%
Power Modifier: Elemental (Heat/Fire) -10%
Melee Attack: Cannot Parry -5%
Melee Attack: Reach C,1 -20%

Flash Sweat [7.5/lvl]

Pyromancy of Carmina, who harnessed the power of flame to actualize the inner-self. Intense sweating reduces flame damage.
Carmina, the most accomplished pupil of Salaman the Master Pyromancer, pioneered new directions for the art of pyromancy.
Wymaga Płomienia Piromanty na poziomie 2.
Damage Resistance 5
Accessibility: Free Arm/Pyromancer's Flame -10%
Costs Pyromancy Charges 2 -10%
Power Modifier: Elemental (Heat/Fire) -10%
Limited Defence (Heat/Fire, Common) -40%

Iron Flesh [29]

Pyromancy of Carmina, who harnessed the power of flame to actualize the inner-self. Iron flesh boosts defense and resilience.
Use of this pyromancy requires caution, as the caster becomes exceedingly heavy and unable to move freely.
Wymaga Płomienia Piromanty na poziomie 3.
Damage Resistance 15
Accessibility: Free Arm/Pyromancer's Flame -10%
Cannot Dodge -30%
Costs Pyromancy Charges 2 -10%
Power Modifier: Elemental (Heat/Fire) -10%
Hardened +20%
Limited Defence (Physical Attacks, Very Common) -20%
Temporary Disadvantage (Reduced Move 3) -1.6%

Power Within [12]

Pyromancy of Carmina, who harnessed the power of flame to actualize the inner-self.
Excessive power eats away the life-force of its caster, and like all dangerous spells, Power Within was kept secret for eons.
Wymaga Płomienia Piromanty na poziomie 3.
Extra ST 6
Accessibility: Free Arm/Pyromancer's Flame -10%
Costs Hit Points 3 (Per Second) -30%
Costs Pyromancy Charges 2 -10%
Power Modifier: Elemental (Heat/Fire) -10%