No unique force (Vanilla CSM Codex)
Gift of mutation (10pts), Mark of Khorne (10pts), Warlord
Champion of Chaos, Counter-Attack, Fearless, Independent Character, Mark of Khorne, Rage
Frag Grenades, Krak Grenades
| Name | Unit Type | WS | BS | S | T | W | I | A | Ld | Save |
|---|---|---|---|---|---|---|---|---|---|---|
| Chaos Lord | Infantry (Character) | 6 | 5 | 4 | 4 | 3 | 5 | 3 | 10 | 3+ |
| Name | Description |
|---|---|
| Gift of Mutation | Before deployment, roll on the Chaos Boon table. Ignore Spawnhood and Dark Apotheosis results. |
| Name | Range | Strength | AP | Type |
|---|---|---|---|---|
| Assault Grenades | 8" | 3 | - | Assault 1, Blast |
| Krak Grenades | 8"/ - | 6 | 4 | Assault 1/ - |
20x Replace Autopistol with Autogun (20pts)
Auto Pistol, Close Combat Weapon
Champion of Chaos
20x Close Combat Weapons
| Name | Unit Type | WS | BS | S | T | W | I | A | Ld | Save |
|---|---|---|---|---|---|---|---|---|---|---|
| Chaos Cultist | Infantry | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 7 | 6+ |
| Cultist Champion | Infantry (Character) | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 8 | 6+ |
| Name | Range | Strength | AP | Type |
|---|---|---|---|---|
| Autogun | 24" | 3 | - | Rapid Fire |
| Autopistol | 12" | 3 | - | Pistol |
20x Replace Autopistol with Autogun (20pts)
Auto Pistol, Close Combat Weapon
Champion of Chaos
20x Close Combat Weapons
| Name | Unit Type | WS | BS | S | T | W | I | A | Ld | Save |
|---|---|---|---|---|---|---|---|---|---|---|
| Chaos Cultist | Infantry | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 7 | 6+ |
| Cultist Champion | Infantry (Character) | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 8 | 6+ |
| Name | Range | Strength | AP | Type |
|---|---|---|---|---|
| Autogun | 24" | 3 | - | Rapid Fire |
| Autopistol | 12" | 3 | - | Pistol |
Mark of Khorne (2pts), Spawn (30pts)
Counter-Attack, Fear, Fearless, Mark of Khorne, Mutated Beyond Reason, Rage, Random Attacks, Very Bulky
| Name | Unit Type | WS | BS | S | T | W | I | A | Ld | Save |
|---|---|---|---|---|---|---|---|---|---|---|
| Chaos Spawn | Beast | 3 | 0 | 5 | 5 | 3 | 3 | D6 | 10 | - |
Mark of Khorne (20pts), Warp Talon Champion (40pts)
Champion of Chaos, Counter-Attack, Daemon, Mark of Khorne, Rage, Warpflame Strike
4x Twin Lightning Claws
| Name | Unit Type | WS | BS | S | T | W | I | A | Ld | Save |
|---|---|---|---|---|---|---|---|---|---|---|
| Warp Talon | Jump Infantry | 4 | 4 | 4 | 4 | 1 | 4 | 1 | 8 | 3+ |
| Warp Talon Champion | Jump Infantry | 4 | 4 | 4 | 4 | 1 | 4 | 2 | 9 | 3+ |
| Name | Range | Strength | AP | Type |
|---|---|---|---|---|
| Lightning Claw | - | User | 3 | Melee, Shred, Specialist Weapon |
Linebreaker Bombardment
Demolisher Cannon, Searchlight, Smoke Launchers
| Name | BS | Front | Side | Rear | HP | Type |
|---|---|---|---|---|---|---|
| Chaos Vindicator | 4 | 13 | 11 | 10 | 3 | Vehicle (Tank) |
| Name | Description |
|---|---|
| Searchlight | Night fighting only. It can illuminate a target it has fired at. Illuminates itself in the process (illuminated units loses Night Fighting benefits) |
| Smoke Launchers | Once per game, instead of shooting or flat out movements/running, the vehicle can activate smoke launchers. May not fire its weapons that turn but recieves a 5+ cover save until next player turn. Unaffected by weapon destroyed, crew shaken and crew stunned results. |
| Name | Range | Strength | AP | Type |
|---|---|---|---|---|
| Demolisher Cannon | 24" | 10 | 2 | Ordnance 1, Large Blast (5") |
Mark of Nurgle (6pts), Obliterator Weapon Chart
Bulky, Daemon, Deep Strike, Mark of Nurgle, Obliterator Weapons, Slow and Purposeful
Power Fist
| Name | Unit Type | WS | BS | S | T | W | I | A | Ld | Save |
|---|---|---|---|---|---|---|---|---|---|---|
| Obliterator (Mark of Nurgle) | Infantry | 4 | 4 | 4 | 5 | 2 | 4 | 2 | 8 | 2+ |
| Name | Range | Strength | AP | Type |
|---|---|---|---|---|
| Assault Cannon | 24" | 6 | 4 | Heavy 4, Rending |
| Flamer | Template | 4 | 5 | Assault 1 |
| Heavy Flamer | Template | 5 | 4 | Assault 1 |
| Lascannon | 48" | 9 | 2 | Heavy 1 |
| Meltagun | 12" | 8 | 1 | Assault 1, Melta |
| Multi-Melta | 24" | 8 | 1 | Heavy 1, Melta |
| Plasma Cannon | 36" | 7 | 2 | Heavy 1, Blast, Gets Hot |
| Plasma gun | 24" | 7 | 2 | Rapid Fire, Gets Hot |
| Power Fist | - | x2 | 2 | Melee, Specialist Weapon, Unwieldy |
Mark of Nurgle (6pts), Obliterator Weapon Chart
Bulky, Daemon, Deep Strike, Mark of Nurgle, Obliterator Weapons, Slow and Purposeful
Power Fist
| Name | Unit Type | WS | BS | S | T | W | I | A | Ld | Save |
|---|---|---|---|---|---|---|---|---|---|---|
| Obliterator (Mark of Nurgle) | Infantry | 4 | 4 | 4 | 5 | 2 | 4 | 2 | 8 | 2+ |
| Name | Range | Strength | AP | Type |
|---|---|---|---|---|
| Assault Cannon | 24" | 6 | 4 | Heavy 4, Rending |
| Flamer | Template | 4 | 5 | Assault 1 |
| Heavy Flamer | Template | 5 | 4 | Assault 1 |
| Lascannon | 48" | 9 | 2 | Heavy 1 |
| Meltagun | 12" | 8 | 1 | Assault 1, Melta |
| Multi-Melta | 24" | 8 | 1 | Heavy 1, Melta |
| Plasma Cannon | 36" | 7 | 2 | Heavy 1, Blast, Gets Hot |
| Plasma gun | 24" | 7 | 2 | Rapid Fire, Gets Hot |
| Power Fist | - | x2 | 2 | Melee, Specialist Weapon, Unwieldy |
Bulky
Champion of Chaos:
A Model with this rule must issue and accept challenges. Where there are multiple models with this rule, the controlling player may decide.
Whenever a model with this rule kills a character, roll a D66 and consult the Chaos Boon chart. This boon remains for the rest of the game.
Counter-Attack
Daemon: 5+ Invunerable, Causes Fear
Deep Strike
Fear
Fearless
Independent Character
Linebreaker Bombardment: If this unit contains three Chaos Vindicators that can all fire their demolisher cannons, the squadron can fire a single Linebreaker Bombardment instead of firing normally. To do so, nominate one model in the squadron as the firer; the firer's demolisher cannon changes its type from Large Blast to Apocalyptic Blast and gains the Ignores Cover special rule.
Mark of Khorne: Confers Rage and Counter-attack
Mark of Nurgle: +1 Toughness
Mutated Beyond Reason:
At the start of each sub-fight phase, before rolling the D6 attacks, Roll a D3. This boon applies to all spawn in the unit until end of turn.
1: Subcutaneous Armour (4+ Armour)
2: Grasping Pseudopods (Roll 2D6 and pick the highest for their random attacks)
3: Toxic Haemorrhage (4+ Poisoned)
Obliterator Weapons:
At the start of each turn, the obliterator unit MUST change all their weapons to the same weapon. The weapon choices are:
Assault Cannon
Heavy Flamer
Lascannon
Multi-Melta
Plasma Cannon
Twin-linked (TL) Flamer
TL Meltagun
TL Plasma Gun
Rage
Random Attacks: Roll a D6. The result is the number of attacks for that unit.
Slow and Purposeful
Very Bulky
Warpflame Strike: Immediately after entering via Deep Strike, all enemy units within 6" of the Warptalons count as being hit with a weapon with Blinded.
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