Shootas (1848pts)

Tau Empire: Codex (2013) (Combined Arms Detachment) (1798pts)

Fortifications and Stronghold Assault (2013) (Fortification Detachment) (50pts)

Selection Rules

Extremely Bulky: (Warhammer 40k rulebook p35)

Hammerhead Ace: Longstrike's Hammerhead is BS 5. Longstrike also dies if his Hammerhead is destroyed, but provides no additional Victory Points. (Codex: Tau Empire p48)

Independent Character: (Warhammer 40k rulebook p39)

Nova Reactor: Declare an attempt to use the reactor at the start of each of its Movement phases. If using the reactor, roll a D6. On a 1-2, the Riptide fails and suffers a Wound (no saves allowed). On a 3+, you can choose an ability listed below to have (until the start of your next Movement phase).
- Nova Shield: 3+ invulnerable save.
- Boost: Rolls 4D6 for Thrust Moves.
- Ripple Fire: Fire twin-linked Fusion Blaster, twin-linked plasma rifle, or twin-linked SMS twice.
- Nova-charge: Can use Nova-charge profile on weapons. (Codex: Tau Empire p45)

Preferred Enemy (Imperial Guard): (Warhammer 40k rulebook p40)

Split Fire: (Warhammer 40k rulebook p42)

Supporting Fire: When an enemy charges, all friendly models with this special rule in units within 6" of the unit being charged can choose to fire Overwatch. (Codex: Tau Empire p32)

Tank Hunter: (Warhammer 40k rulebook p43)

Very Bulky: (Warhammer 40k rulebook p35)

Volley Fire: If this model, and his unit, do not move in the Movement phase, their pulse rifles and carbines fire an additional shot in the Shooting phase. (Codex: Tau Empire p36)

XV02 Pilot Battlesuit: The XV02 Pilot Battlesuit incorporates a Blacksun Filter. Longstrike's Hammerhead can fire Overwatch and has the Supporting Fire special rule. Furthermore, Longstrike's Hammerhead is not limited to firing Overwatch once each phase (it can still only fire Overwatch once against each eligible charging unit).


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