Frag Grenades, Krak Grenades, Laspistol, Power Armour, Power Axe, Servo-arm
Awaken the Machine, Blessings of the Omnissiah, Independent Character
3x Carapace Armour, 3x Servo-arm
Mindlock
Frag Grenades, Krak Grenades, Laspistol, Power Armour, Power Axe, Servo-arm
Awaken the Machine, Blessings of the Omnissiah, Independent Character
Flak Armour
Close Combat Weapon, Flak Armour, Frag Grenades, Orders, Refractor Field
Orders: Bring it Down!, Orders: Fire on my Target!, Orders: First Rank, FIRE! Second Rank, FIRE!, Orders: Forwards, for the Emperor!, Orders: Get Back in the Fight!, Orders: Move! Move! Move!, Orders: Smite at Will!, Orders: Suppressive Fire!, Orders: Take Aim!, Senior Officer, Voice of Command
Laspistol
2x Frag Grenades T, Heavy Bolter, Lasgun
2x Frag Grenades, 2x Lasgun
Carapace Armour for Squad
Doctrine: Grenadiers
Frag Grenades, Laspistol, Power Maul (15pts)
2x Flamer, 2x Frag Grenades
Frag Grenades, Heavy Flamer
6x Frag Grenades, 6x Lasgun
Flak Armour for Squad
Close Combat Weapon, Flak Armour, Frag Grenades, HoC: Payback, Krak Grenades
Relentless
2x Frag Grenades T, Heavy Bolter, Lasgun
7x Frag Grenades, 7x Lasgun
2x Pair of Lascannon Turrets (100pts), Searchlight, Smoke Launchers, Stormsword Siege Cannon, Twin-linked Heavy Bolter, 4x Twin-linked Heavy Bolter
Name | Unit Type | WS | BS | S | T | W | I | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|---|
Company Commander | Infantry (Character) | 4 | 4 | 3 | 3 | 3 | 3 | 3 | 9 | 5+/5++ | Codex: Astra Militarum p30 |
Enginseer | Infantry | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 8 | 3+ | Codex: Astra Militarum p35 |
Sergeant 'Stonetooth' Harker | Infantry (Character) | 4 | 4 | 4 | 3 | 1 | 3 | 2 | 8 | 5+ | Codex: Astra Militarum p38 |
Servitor | Infantry | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 8 | 4+ | Codex: Astra Militarum p35 |
Veteran | Infantry | 3 | 4 | 3 | 3 | 1 | 3 | 1 | 7 | 5+ | Codex: Astra Militarum p30 |
Veteran (Grenadiers) | Infantry | 3 | 4 | 3 | 3 | 1 | 3 | 1 | 7 | 4+ | Codex: Astra Militarum p30 |
Veteran Sergeant (Grenadiers) | Infantry (Character) | 3 | 4 | 3 | 3 | 1 | 3 | 2 | 8 | 4+ | Codex: Astra Militarum p38 |
Veteran Weapons Team | Infantry | 3 | 4 | 3 | 3 | 2 | 3 | 2 | 7 | 5+ | Codex: Astra Militarum p30 |
Name | BS | Front | Side | Rear | HP | Type | Ref |
---|---|---|---|---|---|---|---|
Stormsword | 3 | 14 | 13 | 12 | 9 | Super-heavy Vehicle | 40k Apocalypse 2nd Ed |
Name | Description | Ref |
---|---|---|
Carapace Armour | 4+ Sv | Codex: Astra Militarum |
Flak Armour | 5+ Sv | Codex: Astra Militarum |
Power Armour | 3+ Armour Sv | Codex: Astra Militarum |
Refractor Field | 5+ Invul Sv | Codex: Astra Militarum |
Searchlight | Used when the Night Fighting rules are in effect. If a vehicle has a searchlight, it can, after firing all of its weapons, choose to illuminate its target with the searchlight. If it does so, it also illuminates itself. You may place markers next to the units, and next to the vehicle, to show it has used its searchlights this turn. Illumination lasts until the end of the following turn. Illuminated units gain no benefit from the Night Fighting special rule. | Warhammer 40k rulebook |
Smoke Launchers | Once per game, instead of shooting or moving Flat Out (or Running in the case of Walkers), a vehicle with smoke launchers can trigger them. Place some cotton wool or some other appropriate counter next to the vehicle to show it is obscured. The vehicle may not fire any of its weapons in the same turn as it used smoke launchers, but counts as obscured in the next enemy Shooting phase, receiving a 5+ cover save. After the enemyfs Shooting phase, the smoke disperses with no further effect. Note that a vehicle may still use smoke launchers even if has suffered a Crew Shaken or Stunned result or it does not have any shooting weapons. | Warhammer 40k rulebook |
Name | Range | Strength | AP | Type | Ref |
---|---|---|---|---|---|
Close Combat Weapon | - | User | - | Melee | Warhammer 40k rulebook |
Flamer | Template | 4 | 5 | Assault 1 | Codex: Astra Militarum |
Frag Grenades | 8" | 3 | - | Assault 1, 3" Blast | Warhammer 40k rulebook |
Heavy Bolter | 36 | 5 | 4 | Heavy 3 | Codex: Astra Militarum |
Heavy Flamer | Template | 5 | 4 | Assault 1 | Codex: Astra Militarum |
Krak Grenades | 8" | 6 | 4 | Assault 1 | Warhammer 40k rulebook |
Lascannon | 48 | 9 | 2 | Heavy 1 | Codex: Astra Militarum |
Lasgun | 24 | 3 | - | Rapid Fire | Codex: Astra Militarum |
Laspistol | 12 | 3 | - | Pistol | Codex: Astra Militarum |
Payback | 36 | 5 | 4 | Heavy 3, Rending | Codex: Astra Militarum p38 |
Power Axe | - | +1 | 2 | Melee, Unwieldy | Warhammer 40k rulebook |
Power Maul | - | +2 | 4 | Melee, Concussive | Warhammer 40k rulebook |
Servo-arm | - | x2 | 1 | Melee, Specialist Weapon, Unwieldy | Codex: Astra Militarum |
Stormsword Siege Cannon | 36 | 10 | 1 | Primary Weapon, 10" Blast, Ignores Cover | 40k Apocalypse 2nd Ed |
Ideal Mission Commander (Combined Arms Detachment): (Warhammer 40k rulebook)
Objective Secured (Combined Arms Detachment): (Warhammer 40k rulebook)
Awaken the Machine: May give a single friendly Astra Militarium vehicle within 12" Power of the Machine Spirit until end of turn. (Codex: Astra Militarum)
Blessings of the Omnissiah: Instead of shooting, may repair a friendly vehicle embarked or in base contact. Need 5+, adding +1 for each Servitor with servo-arm in unit. Success restores hull point, or repairs destroyed weapon, or repairs Immobilised. (Codex: Astra Militarum)
Doctrine: Grenadiers: 4+ carapace armour (Codex: Astra Militarum p38)
Independent Character: (BRB 2014 p166)
Mindlock: (Codex: Astra Militarum p35)
Orders: Bring it Down!: (Codex: Astra Militarum)
Orders: Fire on my Target!: (Codex: Astra Militarum)
Orders: First Rank, FIRE! Second Rank, FIRE!: (Codex: Astra Militarum)
Orders: Forwards, for the Emperor!: (Codex: Astra Militarum)
Orders: Get Back in the Fight!: (Codex: Astra Militarum)
Orders: Move! Move! Move!: (Codex: Astra Militarum)
Orders: Smite at Will!: (Codex: Astra Militarum)
Orders: Suppressive Fire!: (Codex: Astra Militarum)
Orders: Take Aim!: (Codex: Astra Militarum)
Relentless: (BRB 2014 p170)
Senior Officer: (Codex: Astra Militarum p30)
Voice of Command: (Codex: Astra Militarum p28)
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