Mechwarrior 40.000 (Warhammer 40,000 9th Edition) [101 PL, 12CP, 2,000pts]

Force Rules

Code Chivalric: You will start the battle with 1 Honour point. You can gain Honour Points during the battle, typically by completing the Pledge of your selected Oaths. You can also lose Honour Points during the battle, typically when the Troth of your selected Oaths applies. You can never have less than 0 Honour points, or more than 6. At the start of each battle round, consult the table below to determine your army's current level of Honour.

- 0 Honour Points: Dishonoured
- 1-4 Honour Points: Honoured
- 5-6 Honour Points: Virtuous

Whilst your army is Dishonoured, the Honoured and Virtuous Chivalric abilities from your selected Oaths are not active. Whilst your army is Honoured, the Honoured Chivalric ability from your selected Oaths are active for all IMPERIAL KNIGHTS units in your army, but the Virtuous Chivalric abilities from your selected Oaths are not active. Whilst your army is Virtuous, the Honoured and Virtuous Chivalric abilities from y our selected Oaths are active for all IMPERIAL KNIGHTS units in your army. (Codex: Imperial Knights)

Noble Households: If your army is Battle-forged, you cannot include units drawn from two different noble households in the same Detachment, but it can include any number of FREEBLADES in the same Detachment. (Codex: Imperial Knights p116)

Selection Rules

Bondsman Abilities: While an ARMIGER-CLASS model is being affected by a Bondsman Ability, if your army is either Honoured or Virtuous, in addition to any other effects, each time an Attack is allocated against that model, subtract 1 from the Damage characteristic of that attack (to a minimum of 1). (Codex: Imperial Knights p117)

Code Chivalric: (Codex: Imperial Knights p118)

Objective Secured: A player controls an objective marker if they have any models with this ability within range of that objective marker, even if there are more enemy models within range of that objective marker. If an enemy model within range of an objective marker also has this ability (or a similar ability), then the objective marker is controlled by the player who has the most models within range of that objective marker as normal. (Warhammer 40,000 Core Book p237)

Unyielding Knight: This model counts as 5 models for the purposes of determining control of an objective marker (if this model is TITANIC, it instead counts as 10 models when determining control of an objective marker.) (Codex: Imperial Knights p64)


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