Rules: Daemonic Ritual, Despoilers of the Galaxy (Renegade Chapters)
Selections: 3. Strike Force (101-200 Total PL / 1001-2000 Points) [12CP]
Categories: Configuration
Categories: Configuration
Selections: Renegade Chapters
Categories: Configuration
Abilities: Dark Raiders
Abilities | Description | Ref |
---|---|---|
Dark Raiders | If your army is Battle-forged, all CHARACTER, INFANTRY, BIKERS and HELBRUTE units in a Renegade Chapters Detachment gain the following ability: Units with this trait can Advance and charge in the same turn. | Codex: Heretic Astartes - Chaos Space Marines p157 |
Selections: 4. Hatred Incarnate, Combi-bolter, Combi-bolter [3pts], Frag & Krak grenades, Lightning Claw [5pts], No Chaos Mark, Warlord
Categories: HQ, Biker, Chaos Lord, Character, Faction: Heretic Astartes, Faction: <Legion>, Faction: <Mark of Chaos>, Faction: Chaos, Warlord
Rules: Hateful Assault, Malicious Volleys
Abilities: Death to the False Emperor, Hatred Incarnate, Lord of Chaos, Sigil of Corruption, Turbo-boost, Unit: Chaos Lord on Bike, Weapon: Combi-bolter, Frag grenades, Krak grenades, Lightning claw
Abilities | Description | Ref |
---|---|---|
Death to the False Emperor | Each time you roll a hit roll of 6+ for a model with this ability in the Fight phase, it can, if it was targeting an IMPERIUM unit, immediately make an extra attack against the same unit using the same weapon. These extra attacks cannot themselves generate any further attacks. | |
Hatred Incarnate | You can re-roll wound rolls of 1 for attacks made by your Warlord. | |
Lord of Chaos | You can re-roll hit rolls of 1 made for friendly <LEGION> units within 6" of this model. | |
Sigil of Corruption | This model has a 4+ invulnerable save. | |
Turbo-boost | When this model Advances, add 6" to its Move characteristic for that Movement phase instead of rolling a dice. |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Chaos Lord on Bike | 14" | 2+ | 2+ | 4 | 5 | 6 | 4 | 9 | 3+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Combi-bolter | 24" | Rapid Fire 2 | 4 | 0 | 1 | - | |
Frag grenades | 6" | Grenade D6 | 3 | 0 | 1 | Blast. | |
Krak grenades | 6" | Grenade 1 | 6 | -1 | D3 | - | |
Lightning claw | Melee | Melee | User | -2 | 1 | Each time the bearer fights, it makes 1 additional attack with this weapon. Each time an attack is made with this weapon, you can re-roll the wound roll. |
Selections: Combi-bolter, Combi-bolter [3pts], Force axe, Frag & Krak grenades, Gift of Chaos, Infernal Gaze, No Chaos Mark, Smite
Categories: HQ, Biker, Faction: Chaos, Character, Faction: Heretic Astartes, Psyker, Faction: <Legion>, Faction: <Mark of Chaos>, Sorcerer
Rules: Hateful Assault, Malicious Volleys
Abilities: Death to the False Emperor, Turbo-boost, Psychic Power: Gift of Chaos, Infernal Gaze, Smite, Psyker: Sorcerer on Bike, Unit: Sorcerer on Bike, Weapon: Combi-bolter, Force axe, Frag grenades, Krak grenades
Abilities | Description | Ref |
---|---|---|
Death to the False Emperor | Each time you roll a hit roll of 6+ for a model with this ability in the Fight phase, it can, if it was targeting an IMPERIUM unit, immediately make an extra attack against the same unit using the same weapon. These extra attacks cannot themselves generate any further attacks. | |
Turbo-boost | When this model Advances, add 6" to its Move characteristic for that Movement phase instead of rolling a dice. |
Psychic Power | Warp Charge | Range | Details | Ref |
---|---|---|---|---|
Gift of Chaos | 6 | 6" | If manifested, select an enemy unit that is within 6" of the psyker and visible to him and roll a D6. If the result is greater than the enemy's Toughness, it suffers D3+3 mortal wounds. If a Character is destroyed by this power, you can add a Chaos Spawn to your army within 6" of the character and not within Engagement Range of any enemy units before they are removed as a casualty. | |
Infernal Gaze | 5 | 18" | If manifested, select a visible enemy unit within 18" of the psyker and roll 3 dice. The target suffers one mortal wound for each roll of 4+. | |
Smite | 5 | 18" | Smite has a warp charge value of 5. If manifested, the closest visible enemy unit within 18" of the psyker suffers D3 mortal wounds (pg 181). If the result of the Psychic test was more than 10 the target suffers D6 mortal wounds instead. |
Psyker | Cast | Deny | Powers Known | Other | Ref |
---|---|---|---|---|---|
Sorcerer on Bike | 2 | 1 | Smite and 2 powers from the Dark Hereticus discipline | - |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Sorcerer on Bike | 14" | 3+ | 3+ | 4 | 5 | 5 | 3 | 9 | 3+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Combi-bolter | 24" | Rapid Fire 2 | 4 | 0 | 1 | - | |
Force axe | Melee | Melee | +2 | -2 | D3 | - | |
Frag grenades | 6" | Grenade D6 | 3 | 0 | 1 | Blast. | |
Krak grenades | 6" | Grenade 1 | 6 | -1 | D3 | - |
Selections: No Chaos Mark
Categories: Troops, Faction: Heretic Astartes, Infantry, Faction: Chaos, Faction: <Mark of Chaos>, Faction: <Legion>
Abilities: Mere Mortals, Unit: Chaos Cultist
Selections: 9x Autogun
Weapon: Autogun
Selections: Autogun
Unit: Cultist Champion, Weapon: Autogun
Abilities | Description | Ref |
---|---|---|
Mere Mortals | CHAOS CULTIST units do not gain a Legion Trait. |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Chaos Cultist | 6" | 4+ | 4+ | 3 | 3 | 1 | 1 | 5 | 6+ | |
Cultist Champion | 6" | 4+ | 4+ | 3 | 3 | 1 | 2 | 6 | 6+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Autogun | 24" | Rapid Fire 1 | 3 | 0 | 1 | - |
Selections: 3x Hellforged hunter-killer missile [15pts], Leviathan siege drill and meltagun, No Chaos Mark, Storm cannon [10pts]
Categories: Faction: Chaos, Dreadnought, Vehicle, Elites, Relic, Smokescreen, Faction: Heretic Astartes, Faction: <Legion>, Faction: <Mark of Chaos>
Rules: Hateful Assault, Malicious Volleys, Martial Legacy
Abilities: Explodes, Hellforged Atomantic Shielding, Relentless Hatred, Unit: Chaos Leviathan Dreadnought 1 (8+ wounds remaining), Chaos Leviathan Dreadnought 2 (4-7 wounds remaining), Chaos Leviathan Dreadnought 3 (1-3 wounds remaining), Weapon: Hellforged hunter-killer missile, Leviathan siege drill, Meltagun, Storm cannon
Selections: 2x Twin volkite caliver
Weapon: Twin volkite caliver
Abilities | Description | Ref |
---|---|---|
Explodes | When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds. | |
Hellforged Atomantic Shielding | This model has a 5+ invulnerable save. | |
Relentless Hatred | Each time an attack is allocated to this model, subtract 1 from the Damage characteristic of that attack (to a minmum of 1) |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Chaos Leviathan Dreadnought 1 (8+ wounds remaining) | 8" | 3+ | 3+ | 7 | 7 | 14 | 4 | 8 | 2+ | |
Chaos Leviathan Dreadnought 2 (4-7 wounds remaining) | 6" | 4+ | 4+ | 7 | 7 | N/A | 4 | 8 | 2+ | |
Chaos Leviathan Dreadnought 3 (1-3 wounds remaining) | 4" | 5+ | 5+ | 7 | 7 | N/A | 4 | 8 | 2+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Hellforged hunter-killer missile | 48" | Heavy 1 | 10 | -2 | D6 | The bearer can only shoot with each hellforged hunter-killer missile it is equipped with once per battle. | |
Leviathan siege drill | Melee | Melee | x2 | -4 | 2D3 | Each time an attack made with this weapon is allocated to a VEHICLE model, that attack has a Damage characteristic of 6. | |
Meltagun | 12" | Assault 1 | 8 | -4 | D6 | Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. | |
Storm cannon | 36" | Heavy 8 | 7 | -1 | 2 | - | |
Twin volkite caliver | 30" | Heavy 4 | 5 | 0 | 2 | Each time an attack is made with this weapon, an unmodified wound roll of 6 inflicts 1 mortal wound on the target in addition to any normal damage. |
Selections: Multi-melta [5pts], No Chaos Mark, Power scourge
Categories: Faction: Chaos, Elites, Vehicle, Faction: Heretic Astartes, Faction: <Mark of Chaos>, Faction: <Legion>, Helbrute
Rules: Hateful Assault, Malicious Volleys
Abilities: Crazed, Explodes, Unit: Helbrute, Weapon: Multi-melta, Power scourge
Abilities | Description | Ref |
---|---|---|
Crazed | At the end of any phase in which this model suffers any unsaved wounds or mortal wounds, roll a D6. On a roll of 6, this model immediately makes a shooting attack as if it were your Shooting phase if there are no enemies within 1", or piles in and fights as if it were in the Fight phase if there are enemies within 1". If there is no visible target within range, nothing happens. | |
Explodes | If this model is reduced to 0 wounds, roll a D6 before removing the model from the battlefield; on a 6 it explodes, and each unit within 3" suffers D3 mortal wounds. |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Helbrute | 8" | 3+ | 3+ | 6 | 7 | 8 | 4 | 8 | 3+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Multi-melta | 24" | Heavy 2 | 8 | -4 | D6 | Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. | |
Power scourge | Melee | Melee | +2 | -2 | 2 | Each time the bearer fights, it can make 3 additional attacks with this weapon. |
Selections: Icon of Vengeance [5pts], No Chaos Mark
Categories: Faction: Heretic Astartes, Faction: <Legion>, Faction: <Mark of Chaos>, Biker, Fast Attack, Faction: Chaos
Rules: Hateful Assault, Malicious Volleys
Abilities: Death to the False Emperor, Icon of Vengeance, Turbo-boost
Selections: Astartes chainsword, Combi-bolter [3pts], Frag & Krak grenades
Unit: Biker, Weapon: Astartes chainsword, Combi-bolter, Frag grenades, Krak grenades
Selections: Astartes chainsword, Combi-bolter [3pts], Frag & Krak grenades
Unit: Biker, Weapon: Astartes chainsword, Combi-bolter, Frag grenades, Krak grenades
Selections: Astartes chainsword, Combi-bolter [3pts], Frag & Krak grenades
Unit: Biker, Weapon: Astartes chainsword, Combi-bolter, Frag grenades, Krak grenades
Selections: Astartes chainsword, Combi-bolter [3pts], Frag & Krak grenades
Unit: Biker, Weapon: Astartes chainsword, Combi-bolter, Frag grenades, Krak grenades
Selections: Combi-bolter [3pts], Frag & Krak grenades, Power axe [5pts]
Unit: Biker Champion, Weapon: Combi-bolter, Frag grenades, Krak grenades, Power axe
Abilities | Description | Ref |
---|---|---|
Death to the False Emperor | Each time you roll a hit roll of 6+ for a model with this ability in the Fight phase, it can, if it was targeting an IMPERIUM unit, immediately make an extra attack against the same unit using the same weapon. These extra attacks cannot themselves generate any further attacks. | |
Icon of Vengeance | Add 1 to the Leadership of all models in a unit that has an Icon of Vengeance. | |
Turbo-boost | When this model Advances, add 6" to its Move characteristic for that Movement phase instead of rolling a dice. |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Biker | 14" | 3+ | 3+ | 4 | 5 | 2 | 1 | 7 | 3+ | |
Biker Champion | 14" | 3+ | 3+ | 4 | 5 | 2 | 2 | 8 | 3+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Astartes chainsword | Melee | Melee | User | -1 | 1 | Each time the bearer fights, it makes 1 additional attack with this weapon. | |
Combi-bolter | 24" | Rapid Fire 2 | 4 | 0 | 1 | - | |
Frag grenades | 6" | Grenade D6 | 3 | 0 | 1 | Blast. | |
Krak grenades | 6" | Grenade 1 | 6 | -1 | D3 | - | |
Power axe | Melee | Melee | +2 | -2 | 1 | - |
Selections: Combi-bolter [5pts], Hellforged hunter-killer missile [5pts], No Chaos Mark, Quad launcher
Categories: Faction: Chaos, Vehicle, Heavy Support, Land Raider, Transport, Relic, Smokescreen, Faction: Heretic Astartes, Faction: <Legion>, Faction: <Mark of Chaos>
Rules: Hateful Assault, Malicious Volleys
Abilities: Explodes, Inviolate Armour, Transport: Chaos Land Raider Achilles, Unit: Chaos Land Raider Achilles 1 (9+ wounds remaining), Chaos Land Raider Achilles 2 (5-8 wounds remaining), Chaos Land Raider Achilles 3 (1-4 wounds remaining), Weapon: Combi-bolter, Hellforged hunter-killer missile, Quad launcher, Quad launcher - Shatter shells, Quad launcher - Thunderfire shells
Selections: 2x Twin volkite culverin
Weapon: Twin volkite culverin
Abilities | Description | Ref |
---|---|---|
Explodes | When this model is destroyed, roll one D6 before removing it from play and before any embarked models disembark. On a 6 it explodes, and each unit within 6" suffers D6 mortal wounds. | |
Inviolate Armour | This model has a 5+ invulnerable save. |
Transport | Capacity | Ref |
---|---|---|
Chaos Land Raider Achilles | This model has a transport capacity of 6 <LEGION> Infantry models, Each JUMP PACK or TERMINATOR model takes up the space of 2 models and each CULT OF DESTRUCTION model takes up the space of 3 models. |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Chaos Land Raider Achilles 1 (9+ wounds remaining) | 10" | 6+ | 3+ | 8 | 8 | 16 | 6 | 9 | 2+ | |
Chaos Land Raider Achilles 2 (5-8 wounds remaining) | 5" | 6+ | 4+ | 8 | 8 | N/A | D6 | 9 | 2+ | |
Chaos Land Raider Achilles 3 (1-4 wounds remaining) | 3" | 6+ | 5+ | 8 | 8 | N/A | D3 | 9 | 2+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Combi-bolter | 24" | Rapid Fire 2 | 4 | 0 | 1 | - | |
Hellforged hunter-killer missile | 48" | Heavy 1 | 10 | -2 | D6 | The bearer can only shoot with each hellforged hunter-killer missile it is equipped with once per battle. | |
Quad launcher | - | - | - | - | - | Before selecting targets, select one of the profiles below to make attacks with. | |
Quad launcher - Shatter shells | 24" | Heavy 4 | 8 | -2 | 3 | - | |
Quad launcher - Thunderfire shells | 60" | Heavy 4D3 | 4 | 0 | 1 | Blast. This weapon can target units that are not visible to the bearer. | |
Twin volkite culverin | 45" | Heavy 8 | 6 | 0 | 2 | Each time an attack is made with this weapon, an unmodified wound roll of 6 inflicts 1 mortal wound on the target in addition to any normal damage. |
Selections: Boltgun, No Chaos Mark, Quad heavy bolter
Categories: Heavy Support, Faction: Chaos, Vehicle, Artillery, Faction: Heretic Astartes, Faction: <Mark of Chaos>
Rules: Hateful Assault, Malicious Volleys
Abilities: Artillery and Crew, Death to the False Emperor, Unit: Chaos Rapier Carrier, Weapon: Boltgun, Quad heavy bolter
Abilities | Description | Ref |
---|---|---|
Artillery and Crew | Each Rapier Carrier and its crew are treated as a single model for all rules purposes (crew models must remain within 1" of their Rapier Carrier model). This means that the crwe models cannot be targeted or attacked spearately and that visibility and range are measured to and from the Rapier Carrier's model, not the crew models. This unit cannot Advance, is never eligible to charge or Heroically Intervene, and cannot make pile-in or consolidation moves. | |
Death to the False Emperor | Each time you roll a hit roll of 6+ for a model with this ability in the Fight phase, it can, if it was targeting an IMPERIUM unit, immediately make an extra attack against the same unit using the same weapon. These extra attacks cannot themselves generate any further attacks. |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Chaos Rapier Carrier | 4" | 3+ | 3+ | 4 | 5 | 5 | 2 | 7 | 3+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Boltgun | 24" | Rapid Fire 1 | 4 | 0 | 1 | - | |
Quad heavy bolter | 36" | Heavy 12 | 5 | -1 | 2 | - |
Daemonic Ritual:
Instead of moving in their Movement phase, any CHAOS CHARACTER can, at the end of their Movement phase, attempt to summon a DAEMON unit with this ability by performing a Daemonic Ritual (the character cannot do so if they arrived as reinforcements this turn, or if they themselves have been summoned to the battlefield this turn).
If they do, first choose one of the four Chaos Gods - KHORNE, TZEENTCH, NURGLE, or SLAANESH. A CHARACTER who owes allegiance to one of the Dark Gods can only attempt to summon the units of their patron - for example, a KHORNE CHARACTER could only attempt to summon KHORNE DAEMONS.
Roll up to 3 dice - this is your summoning roll. You can summon one new unit with the Daemonic Ritual ability to the battlefield that has a Power Rating equal to or less than the total result so long as it has the same Chaos God keyword you chose at the start. This unit is treated as reinforcements for your army and can be placed anywhere on the battlefield that is wholly within 12" of the character and is more than 9" from any enemy model. If the total rolled is insufficient to summon any unit, the ritual fails and no new unit is summoned.
If your summoning roll included any doubles, your character then suffers a mortal wound. If it contained any triples, it instead suffers D3 mortal wounds.
()
Despoilers of the Galaxy (Renegade Chapters): If your army is Battle-forged, all Troops units in Chaos Space Marine Detachments gain this ability. Such a unit that is within range of an objective marker (as specified in the mission) controls that objective marker even if there are more enemy models within range of it. If an enemy unit within range of the same objective marker has a similar ability, then the objective marker is controlled by the player who has the most models within range as normal. ()
Hateful Assault: If this unit makes a charge move, is charged or performs a Heroic Intervention, add 1 to the Attacks characteristic of models in this unit until the end of the turn. ()
Malicious Volleys:
Instead of following the normal rules for Rapid Fire weapons, models in this unit firing Rapid Fire bolt weapons make double the number of attacks if any of the following apply:
• The firing model’s target is within half the weapon’s maximum range.
• The firing model is INFANTRY and every model in its unit remained stationary in your previous Movement phase.
• The firing model is a TERMINATOR, BIKER or HELBRUTE.
For the purposes of this ability, a Rapid Fire bolt weapon is any bolt weapon with the Rapid Fire type. A bolt weapon is any weapon whose profile includes the word ‘bolt’ (e.g. boltgun, bolt pistol, combibolter, Inferno boltgun). Rules that apply to bolt weapons also apply when firing the boltgun profile of combi-weapons and when firing Artefacts of Chaos that replaced a bolt weapon, (e.g. Spitespitter). The Talon of Horus is also a Rapid Fire bolt weapon.
()
Martial Legacy: if your army is Battle-forged, then when this unit is included in a Detachment, increase that Detachment's Command Cost by 1CP. ()
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