No unique force (Vanilla CSM Codex)
Blight grenades (5pts), Chainfist (27pts), Chainfist (15pts), Mark of Tzeentch (15pts), Sigil of corruption (25pts), Terminator Armour (40pts), Veterans of the Long War (5pts), Warlord
Champion of Chaos, Fearless, Independent Character, Mark of Tzeentch, Veterans of the Long War
Name | Unit Type | WS | BS | S | T | W | I | A | Ld | Save |
---|---|---|---|---|---|---|---|---|---|---|
Chaos Lord (Terminator Armour) | Infantry | 6 | 5 | 4 | 4 | 3 | 5 | 3 | 10 | 2+/5++ |
Name | Description |
---|---|
Blight Grenades | Blight Grenades count as both Assault and Defensive Grenades. |
Sigil of Corruption | Confers a 4+ Invulnerable Save |
Terminator Armour | 2+/5++, have the Bulky, Deep Strike, Relentless special rules, and may not make sweeping advances. |
Name | Range | Strength | AP | Type |
---|---|---|---|---|
Chainfist | - | x2 | 2 | Meele, Armourbane, Specialist Weapon, Unwieldy |
2x Additional Mastery Level (50pts), Combi-bolter, Force Weapon, Mark of Tzeentch (15pts), Sigil of corruption (25pts), Terminator Armour (25pts), Veterans of the Long War (5pts)
Champion of Chaos, Independent Character, Mark of Tzeentch, Psyker, Veterans of the Long War
Name | Unit Type | WS | BS | S | T | W | I | A | Ld | Save |
---|---|---|---|---|---|---|---|---|---|---|
Sorcerer (Terminator Armour) | Infantry (Character) | 5 | 4 | 4 | 4 | 2 | 4 | 2 | 10 | 2+/5++ |
Name | Description |
---|---|
Sigil of Corruption | Confers a 4+ Invulnerable Save |
Terminator Armour | 2+/5++, have the Bulky, Deep Strike, Relentless special rules, and may not make sweeping advances. |
Name | Range | Strength | AP | Type |
---|---|---|---|---|
Combi-Bolter | 24" | 4 | 5 | Rapid Fire, Twin Linked |
Mark of Tzeentch (25pts), Veterans of the Long War (15pts)
Deep Strike, Mark of Tzeentch, Veterans of the Long War
Dozer Blade (5pts), Searchlights, Smoke Launchers, 2x Sponson mounted Twin-linked Lascannons, Twin-Linked Heavy Bolter
Assault Vehicle, Land Raider: Capacity
Powerfist (7pts)
Combi-melta
Powerfist (7pts)
Combi-melta
Powerfist (7pts)
Combi-melta
Powerfist (7pts)
Combi-melta
Powerfist (10pts)
Champion of Chaos
Combi-melta
Name | Unit Type | WS | BS | S | T | W | I | A | Ld | Save |
---|---|---|---|---|---|---|---|---|---|---|
Chaos Terminator (Veterans of the Long War) | Infantry | 4 | 4 | 4 | 4 | 1 | 4 | 2 | 10 | 2+/5++ |
Terminator Champion (Veterans of the Long War) | Infantry (Character) | 4 | 4 | 4 | 4 | 1 | 4 | 2 | 10 | 2+/5++ |
Name | BS | Front | Side | Rear | HP | Type |
---|---|---|---|---|---|---|
Chaos Land Raider | 4 | 14 | 14 | 14 | 4 | Vehicle (Tank) |
Name | Description |
---|---|
Dozer Blade | Can re-roll dangerous terrain tests. Treat the vehicles front armour as +1 higher when ramming. |
Searchlight | Night fighting only. It can illuminate a target it has fired at. Illuminates itself in the process (illuminated units loses Night Fighting benefits) |
Smoke Launchers | Once per game, instead of shooting or flat out movements/running, the vehicle can activate smoke launchers. May not fire its weapons that turn but recieves a 5+ cover save until next player turn. Unaffected by weapon destroyed, crew shaken and crew stunned results. |
Name | Range | Strength | AP | Type |
---|---|---|---|---|
Boltgun | 24" | 4 | 5 | Rapid Fire |
Heavy Bolter | 36" | 5 | 4 | Heavy 3 |
Lascannon | 48" | 9 | 2 | Heavy 1 |
Meltagun (Combi-Weapon) | 12" | 8 | 1 | Assault 1, Melta, One Use Only |
Power Fist | - | x2 | 2 | Meele, Specialist Weapon, Unwieldy |
Deep Strike
Combi-Bolter
Power Sword
Combi-Bolter
Power Sword
Combi-Bolter
Power Sword
Combi-Bolter
Power Sword
Combi-Bolter
Power Sword
Combi-Bolter
Power Sword
Combi Bolter
Champion of Chaos
Power Sword
Name | Unit Type | WS | BS | S | T | W | I | A | Ld | Save |
---|---|---|---|---|---|---|---|---|---|---|
Chaos Terminator | Infantry | 4 | 4 | 4 | 4 | 1 | 4 | 2 | 9 | 2+/5++ |
Terminator Champion | Infantry (Character) | 4 | 4 | 4 | 4 | 1 | 4 | 2 | 9 | 2+/5++ |
Name | Range | Strength | AP | Type |
---|---|---|---|---|
Combi-Bolter | 24" | 4 | 5 | Rapid Fire, Twin Linked |
Power Sword | - | User | 3 | Meele |
9x autopistol loadout, 9x Cultists in unit (36pts)
Auto Pistol
Champion of Chaos
Name | Unit Type | WS | BS | S | T | W | I | A | Ld | Save |
---|---|---|---|---|---|---|---|---|---|---|
Chaos Cultist | Infantry | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 7 | 6+ |
Cultist Champion | Infantry (Character) | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 8 | 6+ |
Name | Range | Strength | AP | Type |
---|---|---|---|---|
Autopistol | 12" | 3 | - | Pistol |
9x autopistol loadout, 9x Cultists in unit (36pts)
Auto Pistol
Champion of Chaos
Name | Unit Type | WS | BS | S | T | W | I | A | Ld | Save |
---|---|---|---|---|---|---|---|---|---|---|
Chaos Cultist | Infantry | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 7 | 6+ |
Cultist Champion | Infantry (Character) | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 8 | 6+ |
Name | Range | Strength | AP | Type |
---|---|---|---|---|
Autopistol | 12" | 3 | - | Pistol |
Mark of Tzeentch (16pts), 4x Spawn (120pts)
Fear, Fearless, Mark of Tzeentch, Mutated Beyond Reason, Rage, Random Attacks, Very Bulky
Name | Unit Type | WS | BS | S | T | W | I | A | Ld | Save |
---|---|---|---|---|---|---|---|---|---|---|
Chaos Spawn | Beast | 3 | 0 | 5 | 5 | 3 | 3 | D6 | 10 | - |
2x Meltagun (20pts)
Fear
5x Bolt Pistol, 5x Close Combat Weapon
Bolt Pistol, Close Combat Weapon, Melta Bombs (5pts)
Champion of Chaos
Name | Unit Type | WS | BS | S | T | W | I | A | Ld | Save |
---|---|---|---|---|---|---|---|---|---|---|
Raptor | Jump Infantry | 4 | 4 | 4 | 4 | 1 | 4 | 1 | 8 | 3+ |
Raptor Champion | Jump Infantry (Character) | 4 | 4 | 4 | 4 | 1 | 4 | 2 | 9 | 3+ |
Name | Range | Strength | AP | Type |
---|---|---|---|---|
Bolt Pistol | 12" | 4 | 5 | Pistol |
Close Combat Weapon | - | User | - | Meele |
Melta-Bombs | - | 8 | 1 | Armourbane, Unwieldy |
Meltagun | 12" | 8 | 1 | Assault 1, Melta |
Lascannons (40pts), Searchlight, Smoke Launchers, Twin-Linked Lascannon (25pts)
Twin-Linked
Name | BS | Front | Side | Rear | HP | Type |
---|---|---|---|---|---|---|
Chaos Predator | 4 | 13 | 11 | 10 | 3 | Vehicle (Tank) |
Name | Description |
---|---|
Searchlight | Night fighting only. It can illuminate a target it has fired at. Illuminates itself in the process (illuminated units loses Night Fighting benefits) |
Smoke Launchers | Once per game, instead of shooting or flat out movements/running, the vehicle can activate smoke launchers. May not fire its weapons that turn but recieves a 5+ cover save until next player turn. Unaffected by weapon destroyed, crew shaken and crew stunned results. |
Name | Range | Strength | AP | Type |
---|---|---|---|---|
Lascannon | 48" | 9 | 2 | Heavy 1 |
Mark of Tzeentch (24pts), 3x Obliterator (210pts), Veterans of the Long War (9pts)
Bulky, Daemon, Deep Strike, Obliterator Weapons, Slow and Purposeful, Veterans of the Long War
Name | Unit Type | WS | BS | S | T | W | I | A | Ld | Save |
---|---|---|---|---|---|---|---|---|---|---|
Obliterator | Infantry | 4 | 4 | 4 | 4 | 2 | 4 | 2 | 8 | 2+ |
Assault Vehicle
Bulky
Champion of Chaos:
A Model with this rule must issue and accept challenges. Where there are multiple models with this rule, the controlling player may decide.
Whenever a model with this rule kills a character, roll a D66 and consult the Chaos Boon chart. This boon remains for the rest of the game.
Daemon: 5+ Invunerable, Causes Fear
Deep Strike
Fear
Fearless
Independent Character
Land Raider: Capacity: May transport 10 Models
Mark of Tzeentch: Improves invunerable saves by +1 (to 3++). Confers a 6+ Invunerable if no existing save is present.
Mutated Beyond Reason:
At the start of each sub-fight phase, before rolling the D6 attacks, Roll a D3. This boon applies to all spawn in the unit until end of turn.
1: Subcutaneous Armour (4+ Armour)
2: Grasping Pseudopods (Roll 2D6 and pick the highest for their random attacks)
3: Toxic Haemorrhage (4+ Poisoned)
Obliterator Weapons: At the start of each turn, the obliterator unit MUST change all their weapons to the same weapon. The weapon choices are under the Obliterator profile in Codex: Chaos Space Marines
Psyker:
May generate powers from Biomancy, Telepathy, Pyromancy and Daemonology (Sanctic and Maelific).
If marked, must generate 1 power from the discipline of the patron god, and no more than half from that discipline.
Rage
Random Attacks: Roll a D6. The result is the number of attacks for that unit.
Slow and Purposeful
Twin-Linked
Very Bulky
Veterans of the Long War:
Models with this rule have +1 Ld and Hatred (Space Marines)
This Hatred applies for the following books:
Codex: Space Marines
Codex: Dark Angels
Codex: Space Wolves
Codex: Blood Angels
Codex: Grey Knights
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