Generic Army (1849pts)

Chaos Space Marines: Codex (2012) (Combined Arms Detachment) (1849pts)

Selection Rules

Assault Vehicle

Bulky

Champion of Chaos: A Model with this rule must issue and accept challenges. Where there are multiple models with this rule, the controlling player may decide.
Whenever a model with this rule kills a character, roll a D66 and consult the Chaos Boon chart. This boon remains for the rest of the game.

Daemon: 5+ Invunerable, Causes Fear

Deep Strike

Fear

Fearless

Independent Character

Land Raider: Capacity: May transport 10 Models

Mark of Tzeentch: Improves invunerable saves by +1 (to 3++). Confers a 6+ Invunerable if no existing save is present.

Mutated Beyond Reason: At the start of each sub-fight phase, before rolling the D6 attacks, Roll a D3. This boon applies to all spawn in the unit until end of turn.

1: Subcutaneous Armour (4+ Armour)
2: Grasping Pseudopods (Roll 2D6 and pick the highest for their random attacks)
3: Toxic Haemorrhage (4+ Poisoned)

Obliterator Weapons: At the start of each turn, the obliterator unit MUST change all their weapons to the same weapon. The weapon choices are under the Obliterator profile in Codex: Chaos Space Marines

Psyker: May generate powers from Biomancy, Telepathy, Pyromancy and Daemonology (Sanctic and Maelific).
If marked, must generate 1 power from the discipline of the patron god, and no more than half from that discipline.

Rage

Random Attacks: Roll a D6. The result is the number of attacks for that unit.

Slow and Purposeful

Twin-Linked

Very Bulky

Veterans of the Long War: Models with this rule have +1 Ld and Hatred (Space Marines)
This Hatred applies for the following books:
Codex: Space Marines
Codex: Dark Angels
Codex: Space Wolves
Codex: Blood Angels
Codex: Grey Knights


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