Rules: Poisoned Weapon
Selections: 1. Combat Patrol (0-50 Total PL / 0-500 Points) [3CP]
Categories: Configuration
Categories: Configuration
Selections: Kabal of the Poisoned Tongue: The Serpent's Kiss
Categories: Configuration, Faction: Drukhari, Faction: <Kabal>
Abilities: Kabal of the Poisoned Tongue: The Serpent's Kiss
Abilities | Description | Ref |
---|---|---|
Kabal of the Poisoned Tongue: The Serpent's Kiss | Each time a model with this Obsession makes an attack with a poisoned weapon, improve the Poisoned Weapon ability of that weapon by 1 to a maximum of 2+ (e.g. Poisoned Weapon (4+) becomes Poisoned Weapon (3+)). If an enemy unit has any models destroyed by an attack made with a poisoned weapon by a model with this Obsession, until the end of the turn, subract 1 from Combat Attrition tests taken for that enemy unit. |
Selections: Hide Corsairs Units, Hide Legends Units
Categories: Configuration
Selections: Consummate Weaponmaster, Overlord, Parasite's Kiss, Splinter Pistol, Venom Blade, Warlord
Categories: Archon, Character, Faction: Aeldari, Faction: Drukhari, HQ, Infantry, Faction: <Kabal>, Warlord
Rules: Blade Artists, Power From Pain
Abilities: Consummate Weaponmaster, Overlord (Aura), Shadowfield, Unit: Archon, Weapon: Parasite's Kiss, Splinter Pistol, Venom Blade
Selections: Splintered Genius [1 PL, 15pts]
Categories: Master Archon
Abilities: Splintered Genius
Abilities | Description | Ref |
---|---|---|
Consummate Weaponmaster | Add 1 to the Damage characteristic of all melee weapons this WARLORD is equipped with (excluding Relics). | |
Overlord (Aura) | While a friendly <KABAL> CORE or INCUBI unit is within 6" of this model, each time an attack is made by a model in that unit, re-roll a hit roll of 1. | |
Shadowfield | This model has a 2+ invulnerable save. This invulnerable saving throw can never be re-rolled. The first time this invulnerable saving throw is failed, until the end of the battle, this ability has no effect. | |
Splintered Genius | Once per battle, at the end of the Fight phase, if this model is within Engagement Range of any enemy units, it can fight again. |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Archon | 8" | 2+ | 2+ | 3 | 3 | 5 | 5 | 9 | 4+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Parasite's Kiss | 12" | Pistol 3 | 2 | -2 | 2 | Poisoned Weapon (2+). Each time an enemy model is destroyed by an attack made with this weapon, the bearer regains 1 lost wound. | |
Splinter Pistol | 12" | Pistol 1 | 2 | 0 | 1 | Poisoned Weapon (4+) | |
Venom Blade | Melee | Melee | User | -1 | 1 | Poisoned Weapon (2+) |
Selections: Overlord, Splinter Pistol, Venom Blade
Categories: Archon, Character, Faction: Aeldari, Faction: Drukhari, HQ, Infantry, Faction: <Kabal>
Rules: Blade Artists, Power From Pain
Abilities: Overlord (Aura), Shadowfield, Unit: Archon, Weapon: Splinter Pistol, Venom Blade
Abilities | Description | Ref |
---|---|---|
Overlord (Aura) | While a friendly <KABAL> CORE or INCUBI unit is within 6" of this model, each time an attack is made by a model in that unit, re-roll a hit roll of 1. | |
Shadowfield | This model has a 2+ invulnerable save. This invulnerable saving throw can never be re-rolled. The first time this invulnerable saving throw is failed, until the end of the battle, this ability has no effect. |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Archon | 8" | 2+ | 2+ | 3 | 3 | 5 | 5 | 9 | 4+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Splinter Pistol | 12" | Pistol 1 | 2 | 0 | 1 | Poisoned Weapon (4+) | |
Venom Blade | Melee | Melee | User | -1 | 1 | Poisoned Weapon (2+) |
Categories: Faction: Aeldari, Faction: Drukhari, Infantry, Kabalite Warriors, Troops, Faction: <Kabal>, Core
Rules: Blade Artists, Objective Secured, Power From Pain
Selections: 4x Splinter Rifle
Unit: Kabalite Warrior, Weapon: Splinter Rifle
Selections: Blaster [10pts]
Weapon: Blaster
Selections: Splinter Rifle
Unit: Sybarite, Weapon: Splinter Rifle
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Kabalite Warrior | 7" | 3+ | 3+ | 3 | 3 | 1 | 2 | 7 | 4+ | |
Sybarite | 7" | 3+ | 3+ | 3 | 3 | 1 | 3 | 8 | 4+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Blaster | 18" | Assault 1 | 8 | -4 | D6 | - | |
Splinter Rifle | 24" | Rapid Fire 1 | 2 | 0 | 1 | Poisoned Weapon (4+) |
Categories: Faction: Aeldari, Faction: Drukhari, Infantry, Kabalite Warriors, Troops, Faction: <Kabal>, Core
Rules: Blade Artists, Objective Secured, Power From Pain
Selections: 4x Splinter Rifle
Unit: Kabalite Warrior, Weapon: Splinter Rifle
Selections: Blaster [10pts]
Weapon: Blaster
Selections: Splinter Rifle
Unit: Sybarite, Weapon: Splinter Rifle
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Kabalite Warrior | 7" | 3+ | 3+ | 3 | 3 | 1 | 2 | 7 | 4+ | |
Sybarite | 7" | 3+ | 3+ | 3 | 3 | 1 | 3 | 8 | 4+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Blaster | 18" | Assault 1 | 8 | -4 | D6 | - | |
Splinter Rifle | 24" | Rapid Fire 1 | 2 | 0 | 1 | Poisoned Weapon (4+) |
Categories: Faction: Aeldari, Faction: Drukhari, Infantry, Kabalite Warriors, Troops, Faction: <Kabal>, Core
Rules: Blade Artists, Objective Secured, Power From Pain
Selections: 4x Splinter Rifle
Unit: Kabalite Warrior, Weapon: Splinter Rifle
Selections: Blaster [10pts]
Weapon: Blaster
Selections: Splinter Rifle
Unit: Sybarite, Weapon: Splinter Rifle
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Kabalite Warrior | 7" | 3+ | 3+ | 3 | 3 | 1 | 2 | 7 | 4+ | |
Sybarite | 7" | 3+ | 3+ | 3 | 3 | 1 | 3 | 8 | 4+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Blaster | 18" | Assault 1 | 8 | -4 | D6 | - | |
Splinter Rifle | 24" | Rapid Fire 1 | 2 | 0 | 1 | Poisoned Weapon (4+) |
Categories: Faction: Aeldari, Faction: Drukhari, Infantry, Kabalite Warriors, Troops, Faction: <Kabal>, Core
Rules: Blade Artists, Objective Secured, Power From Pain
Selections: 7x Splinter Rifle
Unit: Kabalite Warrior, Weapon: Splinter Rifle
Selections: Blaster [10pts]
Weapon: Blaster
Selections: Blaster [10pts]
Weapon: Blaster
Selections: Splinter Rifle
Unit: Sybarite, Weapon: Splinter Rifle
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Kabalite Warrior | 7" | 3+ | 3+ | 3 | 3 | 1 | 2 | 7 | 4+ | |
Sybarite | 7" | 3+ | 3+ | 3 | 3 | 1 | 3 | 8 | 4+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Blaster | 18" | Assault 1 | 8 | -4 | D6 | - | |
Splinter Rifle | 24" | Rapid Fire 1 | 2 | 0 | 1 | Poisoned Weapon (4+) |
Categories: Faction: Aeldari, Faction: Drukhari, Infantry, Kabalite Warriors, Troops, Faction: <Kabal>, Core
Rules: Blade Artists, Objective Secured, Power From Pain
Selections: 7x Splinter Rifle
Unit: Kabalite Warrior, Weapon: Splinter Rifle
Selections: Blaster [10pts]
Weapon: Blaster
Selections: Blaster [10pts]
Weapon: Blaster
Selections: Splinter Rifle
Unit: Sybarite, Weapon: Splinter Rifle
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Kabalite Warrior | 7" | 3+ | 3+ | 3 | 3 | 1 | 2 | 7 | 4+ | |
Sybarite | 7" | 3+ | 3+ | 3 | 3 | 1 | 3 | 8 | 4+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Blaster | 18" | Assault 1 | 8 | -4 | D6 | - | |
Splinter Rifle | 24" | Rapid Fire 1 | 2 | 0 | 1 | Poisoned Weapon (4+) |
Categories: Faction: Aeldari, Faction: Drukhari, Infantry, Kabalite Warriors, Troops, Faction: <Kabal>, Core
Rules: Blade Artists, Objective Secured, Power From Pain
Selections: 3x Splinter Rifle
Unit: Kabalite Warrior, Weapon: Splinter Rifle
Selections: Shredder [5pts]
Weapon: Shredder
Selections: Splinter Rifle
Unit: Sybarite, Weapon: Splinter Rifle
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Kabalite Warrior | 7" | 3+ | 3+ | 3 | 3 | 1 | 2 | 7 | 4+ | |
Sybarite | 7" | 3+ | 3+ | 3 | 3 | 1 | 3 | 8 | 4+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Shredder | 18" | Assault D6 | 6 | -1 | 1 | Blast | |
Splinter Rifle | 24" | Rapid Fire 1 | 2 | 0 | 1 | Poisoned Weapon (4+) |
Selections: Bladevanes, Chain-snares [5pts], 2x Dark Lance, Disintegrator cannon [5pts], Shock Prow [5pts]
Categories: Heavy Support, Faction: Aeldari, Faction: Drukhari, Fly, Vehicle, Ravager, Faction: <Kabal>, Shock Prow
Rules: Blade Artists, Power From Pain
Abilities: Chain-snares, Explodes, Hovering, Night Shield, Shock Prow, Unit: Ravager 1 (6+ wounds remaining) (Chain-snares), Ravager 2 (3-5 wounds remaining) (Chain-snares), Ravager 3 (1-2 wounds remaining) (Chain-snares), Weapon: Bladevanes, Dark Lance, Disintegrator Cannon
Abilities | Description | Ref |
---|---|---|
Chain-snares | Add 3 to the bearer's Attacks characteristic. | |
Explodes | When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds. | |
Hovering | Distances are always measured to and from this model's hull. | |
Night Shield | This model has a 5+ invulnerable save against ranged weapons. | |
Shock Prow | The bearer has the SHOCK PROW keyword. |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Ravager 1 (6+ wounds remaining) (Chain-snares) | 14" | 4+ | 3+ | 6 | 6 | 11 | 6 | 7 | 4+ | |
Ravager 2 (3-5 wounds remaining) (Chain-snares) | 10" | 4+ | 4+ | 6 | 6 | N/A | D3+3 | 7 | 4+ | |
Ravager 3 (1-2 wounds remaining) (Chain-snares) | 6" | 4+ | 5+ | 6 | 6 | N/A | 4 | 7 | 4+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Bladevanes | Melee | Melee | +1 | -1 | 1 | - | |
Dark Lance | 36" | Heavy 1 | 8 | -4 | D3+3 | - | |
Disintegrator Cannon | 36" | Heavy 3 | 5 | -3 | 2 | - |
Selections: Bladevanes, Chain-snares [5pts], Disintegrator Cannon [5pts], Kabal, Shock Prow [5pts], Splinter racks [10pts]
Categories: Dedicated Transport, Faction: Aeldari, Faction: Drukhari, Vehicle, Transport, Fly, Raider, Faction: <Kabal>, Shock Prow
Rules: Blade Artists, Power From Pain
Abilities: Chain-snares, Explodes, Hovering, Night Shield, Open-topped, Shock Prow, Splinter racks, Transport: Raider, Unit: Raider 1 (6+ wounds remaining) (Chain-snares), Raider 2 (3-5 wounds remaining) (Chain-snares), Raider 3 (1-2 wounds remaining) (Chain-snares), Weapon: Bladevanes, Disintegrator Cannon
Abilities | Description | Ref |
---|---|---|
Chain-snares | Add 3 to the bearer's Attacks characteristic. | |
Explodes | When this transport is destroyed, roll one D6 before any embarked models disembark and before removing it from play. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds. | |
Hovering | Distances are always measured to and from this model's hull. | |
Night Shield | This model has a 5+ invulnerable save against ranged weapons. | |
Open-topped | In your Shooting phase, models embarked on this model can be selected to shoot with; measure distances and draw line of sight from any point on this transport when doing so. If this transport made a Normal Move, Advanced or Fell Back this turn, embarked models are considered to have done the same. While this transport is within Engagement Range of any enemy units, embarked units cannot shoot, except with Pistols. | |
Shock Prow | The bearer has the SHOCK PROW keyword. | |
Splinter racks | Each time a model embarked on this transport makes an attack with a Rapid Fire weapon, treat the target as being within half that weapon's range. |
Transport | Capacity | Ref |
---|---|---|
Raider | This model has a transport capacity of 11 DRUKHARI INFANTRY models. Each GROTESQUES model takes the space of two models. This model cannot transport SCOURGES or SKYBOARD models. |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Raider 1 (6+ wounds remaining) (Chain-snares) | 14" | 4+ | 3+ | 6 | 6 | 10 | 6 | 7 | 4+ | |
Raider 2 (3-5 wounds remaining) (Chain-snares) | 10" | 4+ | 4+ | 6 | 6 | N/A | D3+3 | 7 | 4+ | |
Raider 3 (1-2 wounds remaining) (Chain-snares) | 6" | 4+ | 5+ | 6 | 6 | N/A | 4 | 7 | 4+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Bladevanes | Melee | Melee | +1 | -1 | 1 | - | |
Disintegrator Cannon | 36" | Heavy 3 | 5 | -3 | 2 | - |
Selections: Bladevanes, Chain-snares [5pts], Disintegrator Cannon [5pts], Kabal, Shock Prow [5pts], Splinter racks [10pts]
Categories: Dedicated Transport, Faction: Aeldari, Faction: Drukhari, Vehicle, Transport, Fly, Raider, Faction: <Kabal>, Shock Prow
Rules: Blade Artists, Power From Pain
Abilities: Chain-snares, Explodes, Hovering, Night Shield, Open-topped, Shock Prow, Splinter racks, Transport: Raider, Unit: Raider 1 (6+ wounds remaining) (Chain-snares), Raider 2 (3-5 wounds remaining) (Chain-snares), Raider 3 (1-2 wounds remaining) (Chain-snares), Weapon: Bladevanes, Disintegrator Cannon
Abilities | Description | Ref |
---|---|---|
Chain-snares | Add 3 to the bearer's Attacks characteristic. | |
Explodes | When this transport is destroyed, roll one D6 before any embarked models disembark and before removing it from play. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds. | |
Hovering | Distances are always measured to and from this model's hull. | |
Night Shield | This model has a 5+ invulnerable save against ranged weapons. | |
Open-topped | In your Shooting phase, models embarked on this model can be selected to shoot with; measure distances and draw line of sight from any point on this transport when doing so. If this transport made a Normal Move, Advanced or Fell Back this turn, embarked models are considered to have done the same. While this transport is within Engagement Range of any enemy units, embarked units cannot shoot, except with Pistols. | |
Shock Prow | The bearer has the SHOCK PROW keyword. | |
Splinter racks | Each time a model embarked on this transport makes an attack with a Rapid Fire weapon, treat the target as being within half that weapon's range. |
Transport | Capacity | Ref |
---|---|---|
Raider | This model has a transport capacity of 11 DRUKHARI INFANTRY models. Each GROTESQUES model takes the space of two models. This model cannot transport SCOURGES or SKYBOARD models. |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Raider 1 (6+ wounds remaining) (Chain-snares) | 14" | 4+ | 3+ | 6 | 6 | 10 | 6 | 7 | 4+ | |
Raider 2 (3-5 wounds remaining) (Chain-snares) | 10" | 4+ | 4+ | 6 | 6 | N/A | D3+3 | 7 | 4+ | |
Raider 3 (1-2 wounds remaining) (Chain-snares) | 6" | 4+ | 5+ | 6 | 6 | N/A | 4 | 7 | 4+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Bladevanes | Melee | Melee | +1 | -1 | 1 | - | |
Disintegrator Cannon | 36" | Heavy 3 | 5 | -3 | 2 | - |
Selections: Bladevanes, Chain-snares [5pts], Kabal, Splinter Cannon [10pts], Twin splinter rifle
Categories: Dedicated Transport, Faction: Drukhari, Faction: Aeldari, Fly, Transport, Venom, Vehicle, Faction: <Kabal>
Rules: Blade Artists, Power From Pain
Abilities: Chain-snares, Explodes, Flickerfield, Hovering, Open-topped, Transport: Venom, Unit: Venom (Chain-snares), Weapon: Bladevanes, Splinter Cannon, Twin Splinter Rifle
Abilities | Description | Ref |
---|---|---|
Chain-snares | Add 3 to the bearer's Attacks characteristic. | |
Explodes | When this transport is destroyed, roll one D6 before any embarked models disembark and before removing it from play. On a 6 it explodes, and each unit within 6" suffers 1 mortal wound. | |
Flickerfield | Each time a ranged attack is made against this model, subtract 1 from that attack's hit roll. This model has a 5+ invulnerable save against ranged attacks. | |
Hovering | Distances are always measured to and from this model's hull. | |
Open-topped | In your Shooting phase, models embarked on this model can be selected to shoot with; measure distances and draw line of sight from any point on this transport when doing so. If this transport made a Normal Move, Advanced or Fell Back this turn, embarked models are considered to have done the same. While this transport is within Engagement Range of any enemy units, embarked units cannot shoot, except with Pistols. |
Transport | Capacity | Ref |
---|---|---|
Venom | This model has a transport capacity of 6 DRUKHARI INFANTRY models. This model cannot transport GROTESQUES, SCOURGES or SKYBOARD models. |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Venom (Chain-snares) | 16" | 4+ | 3+ | 5 | 5 | 6 | 6 | 7 | 4+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Bladevanes | Melee | Melee | +1 | -1 | 1 | - | |
Splinter Cannon | 36" | Heavy 3 | 3 | -1 | 2 | Poisoned Weapon (4+) | |
Twin Splinter Rifle | 24" | Rapid Fire 2 | 2 | 0 | 1 | Poisoned Weapon (4+) |
Selections: Bladevanes, Chain-snares [5pts], Kabal, Splinter Cannon [10pts], Twin splinter rifle
Categories: Dedicated Transport, Faction: Drukhari, Faction: Aeldari, Fly, Transport, Venom, Vehicle, Faction: <Kabal>
Rules: Blade Artists, Power From Pain
Abilities: Chain-snares, Explodes, Flickerfield, Hovering, Open-topped, Transport: Venom, Unit: Venom (Chain-snares), Weapon: Bladevanes, Splinter Cannon, Twin Splinter Rifle
Abilities | Description | Ref |
---|---|---|
Chain-snares | Add 3 to the bearer's Attacks characteristic. | |
Explodes | When this transport is destroyed, roll one D6 before any embarked models disembark and before removing it from play. On a 6 it explodes, and each unit within 6" suffers 1 mortal wound. | |
Flickerfield | Each time a ranged attack is made against this model, subtract 1 from that attack's hit roll. This model has a 5+ invulnerable save against ranged attacks. | |
Hovering | Distances are always measured to and from this model's hull. | |
Open-topped | In your Shooting phase, models embarked on this model can be selected to shoot with; measure distances and draw line of sight from any point on this transport when doing so. If this transport made a Normal Move, Advanced or Fell Back this turn, embarked models are considered to have done the same. While this transport is within Engagement Range of any enemy units, embarked units cannot shoot, except with Pistols. |
Transport | Capacity | Ref |
---|---|---|
Venom | This model has a transport capacity of 6 DRUKHARI INFANTRY models. This model cannot transport GROTESQUES, SCOURGES or SKYBOARD models. |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Venom (Chain-snares) | 16" | 4+ | 3+ | 5 | 5 | 6 | 6 | 7 | 4+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Bladevanes | Melee | Melee | +1 | -1 | 1 | - | |
Splinter Cannon | 36" | Heavy 3 | 3 | -1 | 2 | Poisoned Weapon (4+) | |
Twin Splinter Rifle | 24" | Rapid Fire 2 | 2 | 0 | 1 | Poisoned Weapon (4+) |
Selections: Bladevanes, Chain-snares [5pts], Kabal, Splinter Cannon [10pts], Twin splinter rifle
Categories: Dedicated Transport, Faction: Drukhari, Faction: Aeldari, Fly, Transport, Venom, Vehicle, Faction: <Kabal>
Rules: Blade Artists, Power From Pain
Abilities: Chain-snares, Explodes, Flickerfield, Hovering, Open-topped, Transport: Venom, Unit: Venom (Chain-snares), Weapon: Bladevanes, Splinter Cannon, Twin Splinter Rifle
Abilities | Description | Ref |
---|---|---|
Chain-snares | Add 3 to the bearer's Attacks characteristic. | |
Explodes | When this transport is destroyed, roll one D6 before any embarked models disembark and before removing it from play. On a 6 it explodes, and each unit within 6" suffers 1 mortal wound. | |
Flickerfield | Each time a ranged attack is made against this model, subtract 1 from that attack's hit roll. This model has a 5+ invulnerable save against ranged attacks. | |
Hovering | Distances are always measured to and from this model's hull. | |
Open-topped | In your Shooting phase, models embarked on this model can be selected to shoot with; measure distances and draw line of sight from any point on this transport when doing so. If this transport made a Normal Move, Advanced or Fell Back this turn, embarked models are considered to have done the same. While this transport is within Engagement Range of any enemy units, embarked units cannot shoot, except with Pistols. |
Transport | Capacity | Ref |
---|---|---|
Venom | This model has a transport capacity of 6 DRUKHARI INFANTRY models. This model cannot transport GROTESQUES, SCOURGES or SKYBOARD models. |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Venom (Chain-snares) | 16" | 4+ | 3+ | 5 | 5 | 6 | 6 | 7 | 4+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Bladevanes | Melee | Melee | +1 | -1 | 1 | - | |
Splinter Cannon | 36" | Heavy 3 | 3 | -1 | 2 | Poisoned Weapon (4+) | |
Twin Splinter Rifle | 24" | Rapid Fire 2 | 2 | 0 | 1 | Poisoned Weapon (4+) |
Poisoned Weapon: Many Drukhari weapons have the Poisoned Weapon ability. Such a weapon will have an ability that reads 'Poisoned Weapon' and then a value, such as (4+) or (2+). Each time an attack is made with a poisoned weapon against a unti (excluding VEHICLE or TITANIC units), an unmodified wound roll of this value is always successful. (Codex: Drukhari)
Blade Artists: Each time a model in this unit makes an attack with a melee weapon, on an unmodified wound roll of 6, improve the Armour Penetration characteristic of that attack by 1. (Codex: Drukhari)
Objective Secured: A player controls an objective marker if they have any models with this ability within range of that objective marker, even if there are more enemy models within range of that objective marker. If an enemy model within range of an objective marker also has this ability (or a similar ability), then the objective marker is controlled by the player who has the most models within range of that objective marker as normal. (Warhammer 40,000 Core Book p237)
Power From Pain:
Battle Round 1+ - Inured to Suffering: Models in this unit have a 6+ invulnerable save.
Battle Round 2+ - Eager to Flay: This unit is eligible to declare a charge in a turn in which they Advanced.
Battle Round 3+ - Flensing Fury: Each time a model in this unit makes a melee attack, add 1 to that attack's hit roll. If this unit has the VEHICLE or MONSTER keyword, it does not suffer the penalty incurred to its hit rolls for firing Heavy weapons at enemy units that are within Engagement Range of it.
Battle Round 4+ - Mantle of Agony: Models in this unit have a 5+ invulnerable save.
Battle Round 5+ - Emboldened by Bloodshed: Each time a Morale test is taken for this unit, it is automatically passed. If this unit's characteristics can change as it suffers damage, this unit is considered to have double the number of wounds remaining for the purposes of determining what those characteristics are.
(Codex: Drukhari)
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