Selections: 2. Incursion (51-100 Total PL / 501-1000 Points) [6CP]
Categories: Configuration
Categories: Configuration
Selections: 3. Chapter Approved: War Zone Nachmund
Categories: Configuration
Selections: (Feed) Wreathed in the Shadow, Kraken
Categories: Configuration, Kraken
Abilities: Hive Fleet Adaptations, Hyper-adaptation (Kraken), Hyper-adaptations, Questing Tendrils, Wreathed in the Shadow
Abilities | Description | Ref |
---|---|---|
Hive Fleet Adaptations | If every unit from your army (excluding HIVE TENDRIL LIVING ARTILLEY and UNALIGNED units) is from the same hive fleet, all HIVE TENDRIL units with this ability, and all models within them, gain a Hive Fleet Adaptation. The Hive Fleet Adaptation gained is dependant upon which hive fleet they are from. If your hive fleet does not have an associated Hive Fleet Adaptation, you must instead create a new Hive Fleet Adaptation for them, as described on pages 60-61. This allows you to customise the rules for your hive fleet to best represent their fighting style. In either case, write down all of your Detachments' Hive Fleet Adaptations on your army roster. |
Codex: Tyranids p51 |
Hyper-adaptation (Kraken) | You can swap this hive fleet's Adaptive rule for one of the Feed Biomorphologies or Hunt Biomorphologies on page 61. | Codex: Tyranids p54 |
Hyper-adaptations | Each Hive Fleet Adaptation also has an Adaptive element to it, which can be swapped out for another rule at the start of the battle, after determining who has the first turn. There are multiple alternative rules that this Adaptive element can be swapped out for, and each hive fleet's Hyper-adaptations rule will specify which ones are available to you. | Codex: Tyranids p51 |
Questing Tendrils | Each time a unit with this adaptation fights, if it made a charge move this turn, then until that fight is resolved, each time a model in this unit makes an attack, improve the Armour Penetration characteristic of that attack by 1. | Codex: Tyranids p54 |
Wreathed in the Shadow | Each time a unit with this adaptation declares a charge, enemy units that were targeted by that charge cannot fire Overwatch or Set to Defend against that charge. | Codex: Tyranids p61 |
Selections: Extra Bio-artefact [-1CP]
Categories: Stratagems
Abilities: Rarefied Enhancements
Abilities | Description | Ref |
---|---|---|
Rarefied Enhancements | Use this Stratagem before the battle, when you are mustering your army, if your WARLORD has the HIVE TENDRIL keyword. Select one HIVE TENDRIL CHARACTER model from your army and give them one Relic (this must be a Relic they can have). Each Relic in your army must be unique, and you cannot use this Stratagem to give a model two Relics. You can only use this Stratagem once, unless you are playing a Strike Force battle (in which case you can use this Stratagem twice), or an Onslaught battle (in which case you can use this Stratagem three times). | Codex: Tyranids p63 |
Selections: Broodlord Claws and Talons, Power: Onslaught, Power: Smite, Power: Synaptic Lure, Relic: Chameleonic Mutation
Categories: Faction: Hive Tendril, Faction: Tyranids, Faction: <Hive Fleet>, Character, Infantry, Psyker, Synapse, HQ, Kraken
Abilities: Chameleonic Mutation, Lightning Reflexes (Broodlord), Shadow in the Warp (Aura), Synapse (Aura), Vanguard Predator, Vicious Insight, Psychic Power: Onslaught, Smite, Synaptic Lure, Psyker: Broodlord, Unit: Broodlord, Weapon: Broodlord Claws and Talons
Abilities | Description | Ref |
---|---|---|
Chameleonic Mutation | Each time an attack is made against the bearer: • Subtract 1 from that attack's hit roll. • The hit roll cannot be re-rolled. |
Codex: Tyranids p54 |
Lightning Reflexes (Broodlord) | This model has a 4+ invulnerable save. | Codex: Tyranids p92 |
Shadow in the Warp (Aura) | While an enemy PSYKER unit is within 18" of this unit: • Subtract 1 from Psychic tests taken for that enemy unit. • Each time that enemy unit suffers Perils of the Warp, it suffer 1 additional mortal wound. |
Codex: Tyranids p86 |
Synapse (Aura) | While a friendly <HIVE FLEET> unit is within 6" of this unit, that unit automatically passes Morale tests. | Codex: Tyranids p86 |
Vanguard Predator | During deployment, this unit can be set up anywhere on the battlefield that is more than 9" away from the enemy deployment zone and any enemy models. | Codex: Tyranids p92 |
Vicious Insight | In your Command phase, select one friendly <HIVE FLEET> CORE unit within Synaptic Link range (pg 87) of this model that has not already been selected for this ability this turn. Until the start of your next Command phase, each time a model in that unit makes a melee attack, on an unmodified wound roll of 6, improve the Armour Penetration characteristic of that attack by 1. | Codex: Tyranids p92 |
Psychic Power | Warp Charge | Range | Details | Ref |
---|---|---|---|---|
Onslaught | 6 | Synaptic Link | Blessing: Select one friendly <HiVE FLEET> unit within Synaptic Link range of this PSYKER. Until the start of your next Psychic phase: • Models in that unit do not suffer the penalty to hit rolls incurred for firing Assault weapons in the same turn that their unit has Advanced. • Models in that unit do not suffer the penalty to hit rolls incurred for firing Heavy weapons in the same turn that their unit has moved. • That unit is eligible to declare a charge in a turn in which it Advanced. |
Codex: Tyranids p69 |
Smite | 5 | 18" | The closest visible enemy unit within 18" of the psyker suffers D3 mortal wounds. If the result of the Psychic test was more than 10 the target suffers D6 mortal wounds instead. | Warhammer 40,000 Core Book p178 |
Synaptic Lure | 5 | Synaptic Link or 18" | Malediction: Select one enemy unit within Synaptic Link range of this PSYKER or one enemy unit within 18" of this PSYKER. Until the start of your next Psychic phase, each time a friendly KRAKEN unit declares a charge, if that enemy unit is one of the targets of that charge, you can re-roll the charge roll . | Codex: Tyranids p54 |
Psyker | Cast | Deny | Powers Known | Other | Ref |
---|---|---|---|---|---|
Broodlord | 1 | 1 | Smite + 1 Hive Mind | - |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Broodlord | 8" | 2+ | 6+ | 5 | 5 | 7 | 6 | 10 | 4+ | Codex: Tyranids p92 |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Broodlord Claws and Talons | Melee | Melee | User | -3 | 2 | Each time an attack is made with this weapon, you can re-roll the wound roll, and on an unmodified wound roll of 6, that attack has an AP characteristic of -5. | Codex: Tyranids pMelArm |
Selections: 2x Monstrous Scything Talon, Adrenal Glands [15pts], Power: Onslaught, Power: Smite, Power: Synaptic Lure, Relic: The Passenger, Stranglethorn Cannon [10pts], Warlord, Warlord Trait: Synaptic Lynchpin
Categories: Faction: Hive Tendril, Faction: Tyranids, Faction: <Hive Fleet>, Character, Monster, Psyker, Hive Tyrant, Synapse, Horned Chitin, HQ, Warlord, Adrenal Glands, Kraken
Abilities: Adrenal Glands, Death Throes (6"/D3), Psychic Barrier, Shadow in the Warp (Aura), Synapse (Aura), Synaptic Lynchpin, The Passenger, Will of the Hive Mind, Psychic Power: Onslaught, Smite, Synaptic Lure, Psyker: Hive Tyrant, Unit: Hive Tyrant [1] (7+), Hive Tyrant [2] (4-6), Hive Tyrant [3] (1-3), Weapon: Monstrous Scything Talon, Stranglethorn Cannon
Abilities | Description | Ref |
---|---|---|
Adrenal Glands | The bearer gains the ADRENAL GLANDS keyword. Add 1" to the Move characteristic and add 1 to the Strength characteristic of the bearer. | Codex: Tyranids pOthArm |
Death Throes (6"/D3) | When this model is destroyed, roll one D6 before removing it from play. On a 6+, the closest enemy unit within 6" suffers D3 mortal wounds. | Codex: Tyranids p90 |
Psychic Barrier | This model has a 4+ invulnerable save. | Codex: Tyranids p90 |
Shadow in the Warp (Aura) | While an enemy PSYKER unit is within 18" of this unit: • Subtract 1 from Psychic tests taken for that enemy unit. • Each time that enemy unit suffers Perils of the Warp, it suffer 1 additional mortal wound. |
Codex: Tyranids p86 |
Synapse (Aura) | While a friendly <HIVE FLEET> unit is within 6" of this unit, that unit automatically passes Morale tests. | Codex: Tyranids p86 |
Synaptic Lynchpin | • Add 3" to the range of this WARLORD's aura abilities and Synaptic Imperative abilities (pg 88). • Each time this WARLORD uses an ability in your Command phase that specifies a range, until the end of the phase, add 3" to the range of that ability. |
Codex: Tyranids p68 |
The Passenger | ADRENAL GLANDS model only. • Add 2 to Advance rolls made for the bearer. • Add 2 to charge rolls made for the bearer. |
Codex: Tyranids p71 |
Will of the Hive Mind | In your Command phase, select one friendly <HIVE FLEET> CORE unit within Synaptic Link range (pg 87) of this model. Until the start of your next Command phase, each time a model in that unit makes an attack, re-roll a hit roll of 1. | Codex: Tyranids p90 |
Psychic Power | Warp Charge | Range | Details | Ref |
---|---|---|---|---|
Onslaught | 6 | Synaptic Link | Blessing: Select one friendly <HiVE FLEET> unit within Synaptic Link range of this PSYKER. Until the start of your next Psychic phase: • Models in that unit do not suffer the penalty to hit rolls incurred for firing Assault weapons in the same turn that their unit has Advanced. • Models in that unit do not suffer the penalty to hit rolls incurred for firing Heavy weapons in the same turn that their unit has moved. • That unit is eligible to declare a charge in a turn in which it Advanced. |
Codex: Tyranids p69 |
Smite | 5 | 18" | The closest visible enemy unit within 18" of the psyker suffers D3 mortal wounds. If the result of the Psychic test was more than 10 the target suffers D6 mortal wounds instead. | Warhammer 40,000 Core Book p178 |
Synaptic Lure | 5 | Synaptic Link or 18" | Malediction: Select one enemy unit within Synaptic Link range of this PSYKER or one enemy unit within 18" of this PSYKER. Until the start of your next Psychic phase, each time a friendly KRAKEN unit declares a charge, if that enemy unit is one of the targets of that charge, you can re-roll the charge roll . | Codex: Tyranids p54 |
Psyker | Cast | Deny | Powers Known | Other | Ref |
---|---|---|---|---|---|
Hive Tyrant | 2 | 1 | Smite + 2 Hive Mind | - |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Hive Tyrant [1] (7+) | 9" | 2+ | 2+ | 7 | 8 | 12 | 5 | 10 | 2+ | Codex: Tyranids p90 |
Hive Tyrant [2] (4-6) | 8" | 3+ | 3+ | 7 | 8 | N/A | 5 | 10 | 2+ | Codex: Tyranids p90 |
Hive Tyrant [3] (1-3) | 6" | 4+ | 4+ | 7 | 8 | N/A | 5 | 10 | 2+ | Codex: Tyranids p90 |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Monstrous Scything Talon | Melee | Melee | User | -3 | 2 | Each time the bearer fights, it makes 1 additional attack with this weapon. | Codex: Tyranids pMelArm |
Stranglethorn Cannon | 36" | Heavy D3+3 | 8 | -2 | 2 | Blast | Codex: Tyranids pRanArm |
Selections: Adrenal Glands [15pts], Fleshborer, 15x Termagant [105pts]
Categories: Faction: Hive Tendril, Faction: Tyranids, Faction: <Hive Fleet>, Infantry, Core, Endless Multitude, Troops, Adrenal Glands
Abilities: Adrenal Glands, Swarming Masses, Unit: Termagant, Weapon: Fleshborer
Abilities | Description | Ref |
---|---|---|
Adrenal Glands | The bearer gains the ADRENAL GLANDS keyword. Add 1" to the Move characteristic and add 1 to the Strength characteristic of the bearer. | Codex: Tyranids pOthArm |
Swarming Masses | Each time this unit fights, models in this unit can fight if: • They are within Engagement Range of any enemy units. • They are within 2½" of any enemy units. If, in the Fight phase, this unit is subject to any other rules that would reduce the number of models from this unit that are able to fight, then neither those rules nor the Swarming Masses rule take effect for that phase. |
Codex: Tyranids p86 |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Termagant | 6" | 4+ | 4+ | 3 | 3 | 1 | 1 | 5 | 5+ | Codex: Tyranids p98 |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Fleshborer | 18" | Assault 1 | 5 | -1 | 1 | - | Codex: Tyranids pRanArm |
Selections: Adrenal Glands [15pts], Fleshborer, 15x Termagant [105pts]
Categories: Faction: Hive Tendril, Faction: Tyranids, Faction: <Hive Fleet>, Infantry, Core, Endless Multitude, Troops, Adrenal Glands
Abilities: Adrenal Glands, Swarming Masses, Unit: Termagant, Weapon: Fleshborer
Abilities | Description | Ref |
---|---|---|
Adrenal Glands | The bearer gains the ADRENAL GLANDS keyword. Add 1" to the Move characteristic and add 1 to the Strength characteristic of the bearer. | Codex: Tyranids pOthArm |
Swarming Masses | Each time this unit fights, models in this unit can fight if: • They are within Engagement Range of any enemy units. • They are within 2½" of any enemy units. If, in the Fight phase, this unit is subject to any other rules that would reduce the number of models from this unit that are able to fight, then neither those rules nor the Swarming Masses rule take effect for that phase. |
Codex: Tyranids p86 |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Termagant | 6" | 4+ | 4+ | 3 | 3 | 1 | 1 | 5 | 5+ | Codex: Tyranids p98 |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Fleshborer | 18" | Assault 1 | 5 | -1 | 1 | - | Codex: Tyranids pRanArm |
Categories: Faction: Hive Tendril, Faction: Tyranids, Faction: <Hive Fleet>, Synapse, Infantry, Core, Troops
Abilities: Shadow in the Warp (Aura), Synapse (Aura), Warrior Spawning
Selections: Devourer, Lash Whip and Bonesword
Categories: Lash Whip
Abilities: Lash Whip, Unit: Tyranid Warrior, Weapon: Bonesword, Devourer
Selections: Devourer, Lash Whip and Bonesword
Categories: Lash Whip
Abilities: Lash Whip, Unit: Tyranid Warrior, Weapon: Bonesword, Devourer
Selections: Devourer, Lash Whip and Bonesword
Categories: Lash Whip
Abilities: Lash Whip, Unit: Tyranid Warrior, Weapon: Bonesword, Devourer
Abilities | Description | Ref |
---|---|---|
Lash Whip | The bearer gains the LASH WHIP keyword. Each time the bearer makes a melee attack, re-roll a hit roll of 1. | Codex: Tyranids pOthArm |
Shadow in the Warp (Aura) | While an enemy PSYKER unit is within 18" of this unit: • Subtract 1 from Psychic tests taken for that enemy unit. • Each time that enemy unit suffers Perils of the Warp, it suffer 1 additional mortal wound. |
Codex: Tyranids p86 |
Synapse (Aura) | While a friendly <HIVE FLEET> unit is within 6" of this unit, that unit automatically passes Morale tests. | Codex: Tyranids p86 |
Warrior Spawning | If your army is Battle-forged, then for each Detachment that includes any <HIVE FLEET> TYRANID WARRIORS units, one <HIVE FLEET> TYRANID PRIME model can be included in that Detachment without taking up a Battlefield Role slot. | Codex: Tyranids p97 |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Tyranid Warrior | 6" | 3+ | 3+ | 5 | 5 | 3 | 3 | 9 | 4+ | Codex: Tyranids p97 |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Bonesword | Melee | Melee | +2 | -2 | 2 | - | Codex: Tyranids pMelArm |
Devourer | 18" | Assault 5 | 4 | 0 | 1 | - | Codex: Tyranids pRanArm |
Selections: Adrenal Glands [15pts]
Categories: Faction: Hive Tendril, Faction: Tyranids, Faction: <Hive Fleet>, Infantry, Core, Elites, Adrenal Glands
Abilities: Ablative Brood, Adrenal Glands, Guardian Organism, Tyrant Goading
Selections: Two Crushing Claws [20pts], Two Rending Claws
Unit: Tyrant Guard, Weapon: Crushing Claw, Rending Claw
Selections: 3x Two Rending Claws, 3x Two Scything Talons
Unit: Tyrant Guard, Weapon: Rending Claw, Scything Talon
Abilities | Description | Ref |
---|---|---|
Ablative Brood | If your army is Battle-forged, then for each <HIVE FLEET> HIVE TYRANT model included in a Detachment, you can include one <HIVE FLEET> TYRANT GUARD unit in that Detachment without it taking up a Battlefield Role slot. | Codex: Tyranids p101 |
Adrenal Glands | The bearer gains the ADRENAL GLANDS keyword. Add 1" to the Move characteristic and add 1 to the Strength characteristic of the bearer. | Codex: Tyranids pOthArm |
Guardian Organism | While a friendly <HIVE FLEET> HIVE TYRANT model is within 3" of this unit, that HIVE TYRANT can use the Look Out, Sir rule even if this unit contains fewer than 3 models. HIVE TYRANTS within range of this ability gain the benefits of Look Out, Sir even though they are Character units with a Wounds characteristic greater than 9. | The Balance Dataslate p1 |
Tyrant Goading | While this unit is within 3" of any friendly <HIVE FLEET> HIVE TYRANT models, add 1 to the Attacks characteristic of models in this unit. | Codex: Tyranids p101 |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Tyrant Guard | 6" | 3+ | 4+ | 5 | 6 | 4 | 3 | 5 | 2+ | Codex: Tyranids p101 |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Crushing Claw | Melee | Melee | +3 | -3 | 2 | - | Codex: Tyranids pMelArm |
Rending Claw | Melee | Melee | +1 | -4 | 1 | - | Codex: Tyranids pMelArm |
Scything Talon | Melee | Melee | User | -1 | 1 | Each time the bearer fights, it makes 1 additional attack with this weapon. | Codex: Tyranids pMelArm |
Selections: 5x Ripper Swarm [75pts]
Categories: Faction: Tyranids, Faction: <Hive Fleet>, Swarm, Fast Attack, Non-Compulsory Fast Attack
Abilities: Burrow and Squirm, Death from Below, Lesser Organisms, Unit: Ripper Swarm
Abilities | Description | Ref |
---|---|---|
Burrow and Squirm | Each time a ranged attack is allocated to a model in this unit while it is receiving the benefits of cover, add an additional 1 to any armour saving throw made against that attack. | Codex: Tyranids p107 |
Death from Below | During deployment, you can set up this unit underground instead of setting it up on the battlefield. If you do so, then during the Reinforcements step of one of your Movement phases, you can set up this unit anywhere on the battlefield that is more than 9" away from any enemy models. | Codex: Tyranids p86 |
Lesser Organisms | If your army is Battle-forged, this unit cannot be taken as a compulsory Battlefield Role slot in a Detachment. | Codex: Tyranids p107 |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Ripper Swarm | 6" | 5+ | 5+ | 3 | 3 | 4 | 4 | 4 | 6+ | Codex: Tyranids p91 |
Selections: 5x Ripper Swarm [75pts]
Categories: Faction: Tyranids, Faction: <Hive Fleet>, Swarm, Fast Attack, Non-Compulsory Fast Attack
Abilities: Burrow and Squirm, Death from Below, Lesser Organisms, Unit: Ripper Swarm
Abilities | Description | Ref |
---|---|---|
Burrow and Squirm | Each time a ranged attack is allocated to a model in this unit while it is receiving the benefits of cover, add an additional 1 to any armour saving throw made against that attack. | Codex: Tyranids p107 |
Death from Below | During deployment, you can set up this unit underground instead of setting it up on the battlefield. If you do so, then during the Reinforcements step of one of your Movement phases, you can set up this unit anywhere on the battlefield that is more than 9" away from any enemy models. | Codex: Tyranids p86 |
Lesser Organisms | If your army is Battle-forged, this unit cannot be taken as a compulsory Battlefield Role slot in a Detachment. | Codex: Tyranids p107 |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Ripper Swarm | 6" | 5+ | 5+ | 3 | 3 | 4 | 4 | 4 | 6+ | Codex: Tyranids p91 |
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