Rules: Poisoned Weapon
Selections: 2. Incursion (51-100 Total PL / 501-1000 Points) [6CP]
Categories: Configuration
Categories: Configuration
Selections: The Prophets of Flesh: Connoisseurs of Pain
Categories: Configuration, Faction: Drukhari, Faction: <Haemonculus Coven>
Abilities: The Prophets of Flesh: Connoisseurs of Pain
Abilities | Description | Ref |
---|---|---|
The Prophets of Flesh: Connoisseurs of Pain | At the start of your Command phase, each CHARACTER, GROTESQUES OR MONSTER unit with this Obsession regains 1 lost wound. Each time an attack is made against a unit with this Obsession, unless that attack has a Strength characteristic of 8 or more, an unmodified wound roll of 1-3 for that attack fails, irrespective of any abilities that the weapon or the model making the attack may have. |
Selections: Additional Relics [-1CP]
Categories: Stratagems
Selections: As Detachment (Coven), Haemonculus Tools, Ichor Injector, Master Artisan, Scissorhand, Stinger Pistol, The Nightmare Doll, Warlord
Categories: HQ, Character, Infantry, Faction: Aeldari, Faction: Drukhari, Haemonculus, Drukhari Warlord, The Prophets of Flesh Warlord, Faction: Prophets of Flesh, Warlord
Rules: Blade Artists, Insensible to Pain, Power From Pain
Abilities: Fleshcraft, Master Artisan, Master of Pain (Aura), The Nightmare Doll, Unit: Haemonculus, Weapon: Haemonculus Tools, Ichor Injector, Scissorhand, Stinger Pistol
Selections: Alchemical Maestro [1 PL, 20pts]
Categories: Master Haemonculus
Abilities: Alchemical Maestro
Abilities | Description | Ref |
---|---|---|
Alchemical Maestro | Once per battle, when this model is destroyed, you can choose to roll one D6 at the end of the phase instead of using any rules that are triggered when this model is destroyed. If you do so, then on a 2+, set this model back up on the battlefield as close as possible to where they were destroyed but not within Engagement Range of any anamy models, with D3 wounds remaining. | |
Fleshcraft | At the end of your Movement phase, select one <HAEMONCULUS COVEN> MONSTER or<HAEMONCULUS COVEN> GROTESQUES model from your army that is within 3" of this model. The model you selected regains D3 lost wounds. Each model can only be healed once per turn. | |
Master Artisan | Add 1 to the Toughness and Wounds characteristics of this WARLORD. | |
Master of Pain (Aura) | While a friendly <HAEMONCULUS COVEN> CORE unit is within 6" of any models with this ability, add 1 to the Toughness characteristic of models in that unit. | |
The Nightmare Doll | Each time the bearer would lose a wound, roll one D6: on a 4+, that wound is not lost. |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Haemonculus | 7" | 2+ | 2+ | 3 | 4 | 6 | 4 | 8 | 6+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Haemonculus Tools | Melee | Melee | User | 0 | 1 | Poisoned Weapon (2+) | |
Ichor Injector | Melee | Melee | - | - | - | Each time the bearer fights, no more than one attack can be made with this weapon. Each time an attack is made with this weapon, if a hit is scored, the target suffers 1 mortal wound and the attack sequence ends. | |
Scissorhand | Melee | Melee | User | -2 | 1 | Poisoned Weapon (4+). Each time the bearer fights, it makes 2 additional attacks with this weapon. | |
Stinger Pistol | 12" | Pistol 1 | 2 | 0 | 1 | Poisoned Weapon (2+) |
Selections: The Coven of Twelve
Categories: Troops, Infantry, Wracks, Core, Faction: Aeldari, Faction: Drukhari, Faction: The Coven of Twelve
Rules: Blade Artists, Insensible to Pain, Objective Secured, Power From Pain
Selections: Wrack Blade
Unit: Acothyst, Weapon: Wrack Blade
Selections: 5x Wrack Blade
Unit: Wracks, Weapon: Wrack Blade
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Acothyst | 7" | 3+ | 3+ | 3 | 4 | 1 | 3 | 8 | 6+ | |
Wracks | 7" | 3+ | 3+ | 3 | 4 | 1 | 2 | 7 | 6+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Wrack Blade | Melee | Melee | User | -1 | 1 | Poisoned Weapon (4+) (pg89) | Codex: Drukhari |
Selections: As Detachment (Coven)
Categories: Elites, Infantry, Grotesques, Core, Faction: Aeldari, Faction: Drukhari, Faction: Prophets of Flesh
Rules: Blade Artists, Insensible to Pain, Power From Pain
Selections: Flesh Gauntlet, Monstrous Cleaver
Categories: Grotesques, Infantry
Unit: Grotesque, Weapon: Flesh gauntlet, Monstrous Cleaver
Selections: Flesh Gauntlet, Monstrous Cleaver
Categories: Grotesques, Infantry
Unit: Grotesque, Weapon: Flesh gauntlet, Monstrous Cleaver
Selections: Flesh Gauntlet, Monstrous Cleaver
Categories: Grotesques, Infantry
Unit: Grotesque, Weapon: Flesh gauntlet, Monstrous Cleaver
Selections: Flesh Gauntlet, Monstrous Cleaver
Categories: Grotesques, Infantry
Unit: Grotesque, Weapon: Flesh gauntlet, Monstrous Cleaver
Selections: Flesh Gauntlet, Monstrous Cleaver
Categories: Grotesques, Infantry
Unit: Grotesque, Weapon: Flesh gauntlet, Monstrous Cleaver
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Grotesque | 7" | 3+ | 6+ | 5 | 5 | 4 | 4 | 8 | 6+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Flesh gauntlet | Melee | Melee | +1 | 0 | 1 | Each time an attack is made with this weapon, if the target is not a VEHICLE unit, an unmodified wound roll of 6 inflicts 1 mortal wound on the target in addition to any normal damage. | |
Monstrous Cleaver | Melee | Melee | User | -2 | 2 | Each time the bearer fights, it can make 1 additional attack with this weapon. |
Rules: Poisoned Weapon
Categories: Configuration
Selections: Kabal of the Poisoned Tongue: The Serpent's Kiss
Categories: Configuration, Faction: Drukhari, Faction: <Kabal>
Abilities: Kabal of the Poisoned Tongue: The Serpent's Kiss
Abilities | Description | Ref |
---|---|---|
Kabal of the Poisoned Tongue: The Serpent's Kiss | Each time a model with this Obsession makes an attack with a poisoned weapon, improve the Poisoned Weapon ability of that weapon by 1 to a maximum of 2+ (e.g. Poisoned Weapon (4+) becomes Poisoned Weapon (3+)). If an enemy unit has any models destroyed by an attack made with a poisoned weapon by a model with this Obsession, until the end of the turn, subract 1 from Combat Attrition tests taken for that enemy unit. |
Categories: Configuration, Raiding Forces
Rules: Raiding Forces - CP Refund
Selections: Agoniser, As Detachment (Kabal), Blaster [Legends], Overlord, Phantasm Grenade Launcher
Categories: Character, HQ, Infantry, Faction: Aeldari, Faction: Drukhari, Archon, Faction: Kabal of the Poisoned Tongue
Rules: Blade Artists, Power From Pain
Abilities: Overlord (Aura), Shadowfield, Unit: Archon, Weapon: Agoniser, Blaster, Phantasm Grenade Launcher
Abilities | Description | Ref |
---|---|---|
Overlord (Aura) | While a friendly <KABAL> CORE or INCUBI unit is within 6" of this model, each time an attack is made by a model in that unit, re-roll a hit roll of 1. | |
Shadowfield | This model has a 2+ invulnerable save. This invulnerable saving throw can never be re-rolled. The first time this invulnerable saving throw is failed, until the end of the battle, this ability has no effect. |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Archon | 8" | 2+ | 2+ | 3 | 3 | 5 | 5 | 9 | 4+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Agoniser | Melee | Melee | User | -3 | 1 | Poisoned Weapon (4+) | |
Blaster | 18" | Assault 1 | 8 | -4 | D6 | - | |
Phantasm Grenade Launcher | 18" | Assault D3 | - | - | - | Blast. Each time a unit is hit with this weapon, roll 2D6. If the result is higher than the Leadership characteristic of that unit, it suffers 1 mortal wound. |
Selections: As Detachment (Kabal)
Categories: Infantry, Kabalite Warriors, Troops, Core, Faction: Aeldari, Faction: Drukhari, Faction: Kabal of the Poisoned Tongue
Rules: Blade Artists, Objective Secured, Power From Pain
Selections: 8x Splinter Rifle
Unit: Kabalite Warrior, Weapon: Splinter Rifle
Selections: Splinter Rifle
Unit: Sybarite, Weapon: Splinter Rifle
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Kabalite Warrior | 7" | 3+ | 3+ | 3 | 3 | 1 | 2 | 7 | 4+ | |
Sybarite | 7" | 3+ | 3+ | 3 | 3 | 1 | 3 | 8 | 4+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Splinter Rifle | 24" | Rapid Fire 1 | 2 | 0 | 1 | Poisoned Weapon (4+) |
Selections: Bladevanes, 3x Dark Lance, Kabal of the Obsidian Rose
Categories: Heavy Support, Fly, Vehicle, Ravager, Faction: <Kabal>, Faction: Aeldari, Faction: Drukhari, Faction: Kabal of the Obsidian Rose
Rules: Blade Artists, Power From Pain
Abilities: Explodes, Hovering, Night Shield, Unit: Ravager 1 (6+ wounds remaining), Ravager 2 (3-5 wounds remaining), Ravager 3 (1-2 wounds remaining), Weapon: Bladevanes, Dark Lance
Abilities | Description | Ref |
---|---|---|
Explodes | When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds. | |
Hovering | Distances are always measured to and from this model's hull. | |
Night Shield | This model has a 5+ invulnerable save against ranged weapons. |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Ravager 1 (6+ wounds remaining) | 14" | 4+ | 3+ | 6 | 6 | 11 | 3 | 7 | 4+ | |
Ravager 2 (3-5 wounds remaining) | 10" | 4+ | 4+ | 6 | 6 | N/A | D3 | 7 | 4+ | |
Ravager 3 (1-2 wounds remaining) | 6" | 4+ | 5+ | 6 | 6 | N/A | 1 | 7 | 4+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Bladevanes | Melee | Melee | +1 | -1 | 1 | - | |
Dark Lance | 36" | Heavy 1 | 8 | -4 | D3+3 | - |
Selections: Bladevanes, Disintegrator Cannon [5pts], Kabal of the Obsidian Rose, Splinter racks [10pts]
Categories: Dedicated Transport, Vehicle, Transport, Fly, Raider, Faction: Aeldari, Faction: Drukhari, Faction: Kabal of the Obsidian Rose
Rules: Blade Artists, Power From Pain
Abilities: Explodes, Hovering, Night Shield, Open-topped, Splinter racks, Transport: Raider, Unit: Raider 1 (6+ wounds remaining), Raider 2 (3-5 wounds remaining), Raider 3 (1-2 wounds remaining), Weapon: Bladevanes, Disintegrator Cannon
Abilities | Description | Ref |
---|---|---|
Explodes | When this transport is destroyed, roll one D6 before any embarked models disembark and before removing it from play. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds. | |
Hovering | Distances are always measured to and from this model's hull. | |
Night Shield | This model has a 5+ invulnerable save against ranged weapons. | |
Open-topped | In your Shooting phase, models embarked on this model can be selected to shoot with; measure distances and draw line of sight from any point on this transport when doing so. If this transport made a Normal Move, Advanced or Fell Back this turn, embarked models are considered to have done the same. While this transport is within Engagement Range of any enemy units, embarked units cannot shoot, except with Pistols. | |
Splinter racks | Each time a model embarked on this transport makes an attack with a Rapid Fire weapon, treat the target as being within half that weapon's range. |
Transport | Capacity | Ref |
---|---|---|
Raider | This model has a transport capacity of 11 DRUKHARI INFANTRY models. Each GROTESQUES model takes the space of two models. This model cannot transport SCOURGES or SKYBOARD models. |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Raider 1 (6+ wounds remaining) | 14" | 4+ | 3+ | 6 | 6 | 10 | 3 | 7 | 4+ | |
Raider 2 (3-5 wounds remaining) | 10" | 4+ | 4+ | 6 | 6 | N/A | D3 | 7 | 4+ | |
Raider 3 (1-2 wounds remaining) | 6" | 4+ | 5+ | 6 | 6 | N/A | 1 | 7 | 4+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Bladevanes | Melee | Melee | +1 | -1 | 1 | - | |
Disintegrator Cannon | 36" | Heavy 3 | 5 | -3 | 2 | - |
Rules: Poisoned Weapon
Categories: Configuration
Selections: Cult of the Cursed Blade: Only The Strong Will Survive
Categories: Configuration, Faction: Drukhari, Faction: <Wych Cult>
Abilities: Cult of the Cursed Blade: Only The Strong Will Survive
Abilities | Description | Ref |
---|---|---|
Cult of the Cursed Blade: Only The Strong Will Survive | Add 1 to the Strength characteristic of models with this Obsession. Each time you make an unmodified saving throw of 6 for a model with this Obsession against a melee attack, after the attacking model's unit has finished making its attacks, that enemy unit suffers 1 mortal wound. |
Categories: Configuration, Raiding Forces
Rules: Raiding Forces - CP Refund
Selections: 4 - Painbringer (Combat Drug), As Detachment (Wych Cult), The Triptych Whip
Categories: HQ, Character, Infantry, Faction: Aeldari, Faction: Drukhari, Succubus, Faction: Wych Cult of the Cursed Blade
Rules: Blade Artists, Power From Pain
Abilities: Brides of Death (Aura), Lightning Dodge, No Escape, Combat Drugs: Painbringer, Unit: Succubus, Weapon: The Triptych Whip
Selections: Agoniser, Archite Glaive
Weapon: Agoniser, Archite Glaive
Abilities | Description | Ref |
---|---|---|
Brides of Death (Aura) | While a friendly <WYCH CULT> CORE unit is within 6" of this model, each time a model in that unit makes a melee attack, re-roll a wound roll of 1. | |
Lightning Dodge | This model has a 4+ invulnerable save. | |
No Escape | Each time an enemy unit (excluding TITANIC units) that is within Engagement Range of this unit is selected to Fall Back, roll off with your opponent, subtracting 1 from your opponent's roll for each model this unit contains equipped with a Shardnet and Impaler, if you win, that unit cannot Fall Back this turn. |
Combat Drugs | Effect | Ref |
---|---|---|
Painbringer | Add 1 to the Toughness characteristic of models in this unit. |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Succubus | 8" | 2+ | 2+ | 3 | 3 | 5 | 6 | 8 | 6+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Agoniser | Melee | Melee | User | -3 | 1 | Poisoned Weapon (4+) | |
Archite Glaive | Melee | Melee | +2 | -3 | 1 | - | |
The Triptych Whip | Melee | Melee | User | -3 | 2 | Poisoned Weapon (2+). Each time the bearer is selected to fight, add 3 to their Attacks characteristic until the end of the phase. |
Selections: 5 - Serpentin (Combat Drug), As Detachment (Wych Cult)
Categories: Troops, Infantry, Wyches, Core, Faction: Aeldari, Faction: Drukhari, Faction: Wych Cult of the Cursed Blade
Rules: Blade Artists, Objective Secured, Power From Pain
Abilities: Dodge, No Escape, Combat Drugs: Serpentin
Selections: Hekatarii Blade, Plasma Grenades, Splinter Pistol
Unit: Hekatrix, Weapon: Hekatarii Blade, Plasma Grenades, Splinter Pistol
Selections: 8x Hekatarii Blade, 8x Plasma Grenades, 8x Splinter Pistol
Unit: Wych, Weapon: Hekatarii Blade, Plasma Grenades, Splinter Pistol
Selections: Hydra Gauntlets [5pts], Plasma Grenades
Weapon: Hydra Gauntlets, Plasma Grenades
Abilities | Description | Ref |
---|---|---|
Dodge | Models in this unit have a 6+ invulnerable save. Models in this unit have a 4+ invulnerabe save against melee attacks. | |
No Escape | Each time an enemy unit (excluding TITANIC units) that is within Engagement Range of this unit is selected to Fall Back, roll off with your opponent, subtracting 1 from your opponent's roll for each model this unit contains equipped with a Shardnet and Impaler, if you win, that unit cannot Fall Back this turn. |
Combat Drugs | Effect | Ref |
---|---|---|
Serpentin | Improve the Weapon Skill characteristic of models in this unit by 1. |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Hekatrix | 8" | 3+ | 3+ | 3 | 3 | 1 | 4 | 8 | 6+ | |
Wych | 8" | 3+ | 3+ | 3 | 3 | 1 | 3 | 7 | 6+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Hekatarii Blade | Melee | Melee | User | -1 | 1 | Each time the bearer fights, it makes 1 additional attack with this weapon. | |
Hydra Gauntlets | Melee | Melee | +2 | -2 | 1 | Each time the bearer fights, it makes 1 additional attack with this weapon. | |
Plasma Grenades | 6" | Grenade D6 | 4 | -1 | 1 | Blast | |
Splinter Pistol | 12" | Pistol 1 | 2 | 0 | 1 | Poisoned Weapon (4+) |
Selections: Bladevanes, Disintegrator Cannon [5pts], Wych Cult of the Red Grief
Categories: Dedicated Transport, Vehicle, Transport, Fly, Raider, Faction: Aeldari, Faction: Drukhari, Faction: Wych Cult of the Red Grief
Rules: Blade Artists, Power From Pain
Abilities: Explodes, Hovering, Night Shield, Open-topped, Transport: Raider, Unit: Raider 1 (6+ wounds remaining), Raider 2 (3-5 wounds remaining), Raider 3 (1-2 wounds remaining), Weapon: Bladevanes, Disintegrator Cannon
Abilities | Description | Ref |
---|---|---|
Explodes | When this transport is destroyed, roll one D6 before any embarked models disembark and before removing it from play. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds. | |
Hovering | Distances are always measured to and from this model's hull. | |
Night Shield | This model has a 5+ invulnerable save against ranged weapons. | |
Open-topped | In your Shooting phase, models embarked on this model can be selected to shoot with; measure distances and draw line of sight from any point on this transport when doing so. If this transport made a Normal Move, Advanced or Fell Back this turn, embarked models are considered to have done the same. While this transport is within Engagement Range of any enemy units, embarked units cannot shoot, except with Pistols. |
Transport | Capacity | Ref |
---|---|---|
Raider | This model has a transport capacity of 11 DRUKHARI INFANTRY models. Each GROTESQUES model takes the space of two models. This model cannot transport SCOURGES or SKYBOARD models. |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Raider 1 (6+ wounds remaining) | 14" | 4+ | 3+ | 6 | 6 | 10 | 3 | 7 | 4+ | |
Raider 2 (3-5 wounds remaining) | 10" | 4+ | 4+ | 6 | 6 | N/A | D3 | 7 | 4+ | |
Raider 3 (1-2 wounds remaining) | 6" | 4+ | 5+ | 6 | 6 | N/A | 1 | 7 | 4+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Bladevanes | Melee | Melee | +1 | -1 | 1 | - | |
Disintegrator Cannon | 36" | Heavy 3 | 5 | -3 | 2 | - |
Poisoned Weapon: Many Drukhari weapons have the Poisoned Weapon ability. Such a weapon will have an ability that reads 'Poisoned Weapon' and then a value, such as (4+) or (2+). Each time an attack is made with a poisoned weapon against a unti (excluding VEHICLE or TITANIC units), an unmodified wound roll of this value is always successful. (Codex: Drukhari)
Blade Artists: Each time a model in this unit makes an attack with a melee weapon, on an unmodified wound roll of 6, improve the Armour Penetration characteristic of that attack by 1. (Codex: Drukhari)
Insensible to Pain: Each time a model in this unit would lose a wound, roll one D6: on a 5+, that wound is not lost. (Codex: Drukhari)
Objective Secured: A player controls an objective marker if they have any models with this ability within range of that objective marker, even if there are more enemy models within range of that objective marker. If an enemy model within range of an objective marker also has this ability (or a similar ability), then the objective marker is controlled by the player who has the most models within range of that objective marker as normal. (Warhammer 40,000 Core Book p237)
Power From Pain:
Battle Round 1+ - Inured to Suffering: Models in this unit have a 6+ invulnerable save.
Battle Round 2+ - Eager to Flay: This unit is eligible to declare a charge in a turn in which they Advanced.
Battle Round 3+ - Flensing Fury: Each time a model in this unit makes a melee attack, add 1 to that attack's hit roll. If this unit has the VEHICLE or MONSTER keyword, it does not suffer the penalty incurred to its hit rolls for firing Heavy weapons at enemy units that are within Engagement Range of it.
Battle Round 4+ - Mantle of Agony: Models in this unit have a 5+ invulnerable save.
Battle Round 5+ - Emboldened by Bloodshed: Each time a Morale test is taken for this unit, it is automatically passed. If this unit's characteristics can change as it suffers damage, this unit is considered to have double the number of wounds remaining for the purposes of determining what those characteristics are.
(Codex: Drukhari)
Raiding Forces - CP Refund: If every Detachment in your army is a DRUKHARI Patrol Detachment, change the Command Cost of those Detachments to 0CP. ()
Created with BattleScribe