Selections: 3. Strike Force (101-200 Total PL / 1001-2000 Points) [12CP]
Categories: Configuration
Categories: Configuration
Selections: Children of Prophecy, Vengeful
Abilities: Children of Prophecy, Vengeful
Abilities | Description | Ref |
---|---|---|
Children of Prophecy | Each time a Psychic test or Deny the Witch tet is taken for a PSYKER unit with this attribute, you can re-roll any or all dice results of 1-2. | |
Vengeful | Each time a model with this attribute makes an attack with a melee weapon, an unmodified hit roll of 6 scores 1 additional hit. |
Categories: Configuration
Selections: Wraith Host [-1CP]
Categories: Stratagems, No Force Org Slot
Abilities: Wraith Host
Abilities | Description | Ref |
---|---|---|
Wraith Host | Use this Stratagem when choosing your army. Pick a Craftworld Detachment from your army to be a Wraith Host Specialist Detachment. WRAITH CONSTRUCTS in that Detachment gain the WRAITH HOST keyword. |
Categories: Stratagems
Selections: 3: Falcon's Swiftness, 4. Crushing Orb, 4. Executioner, Shuriken Pistol, Singing Spear [5pts], Smite, Warlord
Categories: Faction: Aeldari, Character, Farseer, HQ, Infantry, Psyker, Faction: Asuryani, Faction: <Craftworld>, Asuryani Warlord, Warlord
Rules: Battle Focus, Shuriken Weapons, Strands of Fate
Abilities: 3: Falcon's Swiftness, Ghosthelm, Rune Armour, Runes of the Farseer, Psychic Power: Crushing Orb (Witchfire), Executioner (Witchfire), Smite, Psyker: Psyker (Farseer), Unit: Farseer, Weapon: Shuriken Pistol, Singing Spear (melee), Singing Spear (shooting)
Selections: Treasures of the Aeldari Relic
Abilities: Faolchu's Wing
Abilities | Description | Ref |
---|---|---|
3: Falcon's Swiftness | Add 2 to this Warlord’s Move characteristic. This Warlord can ignore the effects of the Difficult Ground terrain trait. Each time this Warlord makes a Battle Focus move, do not roll a dice. Instead, this Warlord can move up to 6". |
|
Faolchu's Wing | ASURYANI INFANTRY model only. The bearer has a Move characteristic of 12" and the FLY keyword. At the end of your Movement phase, select one enemy unit the bearer moved across during that phase, and roll one D6: on a 2+, that unit suffers D3 mortal wounds. |
|
Ghosthelm | This model never suffers Perils of the Warp. | |
Rune Armour | This model has a 4+ invulnerable save. | |
Runes of the Farseer | At the start of each Battle Round, after making a Strands of Fate roll but before selecting which of those dice to retain (pg143), for each FARSEER model from your army that is on the battlefield and not within Engagement Range of any enemy units, you can re-roll one of those dice. | Codex: Aeldari p146 |
Psychic Power | Warp Charge | Range | Details | Ref |
---|---|---|---|---|
Crushing Orb (Witchfire) | 6 | 18" | If manifested, select one enemy unit within 18" of and visible to this PSYKER and roll three D6, adding 2 to each result if that enemy unit is a VEHICLE or MONSTER unit, or it contains 6 or more models. For each 4+, that enemy unit suffers 1 mortal wound. | |
Executioner (Witchfire) | 7 | 18" / 24" | If manifested, select one enemy unit (excluding CHARACTER units with a Wounds characteristic of 9 or less) within 18" of this PSYKER. That enemy unit suffers D3 mortal wounds. If any enemy models are destroyed as a result of these mortal wounds, that enemy unit suffers an additional D3 mortal wounds. If the result of the Psychic test was 10 or more, you can select one enemy unit (excluding CHARACTER units with a Wounds characteristic of 9 or less) within 24" of this PSYKER instead. | Codex: Aeldari p122 |
Smite | 5 | 18" | Smite has a warp charge value of 5. If manifested, the closest visible enemy unit within 18" of the psyker suffers D3 mortal wounds (pg 181). If the result of the Psychic test was more than 10 the target suffers D6 mortal wounds instead. |
Psyker | Cast | Deny | Powers Known | Other | Ref |
---|---|---|---|---|---|
Psyker (Farseer) | 2 | 2 | 2 from Runes of Fortune and/or Runes of Fate | Smite |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Farseer | 7" | 2+ | 2+ | 3 | 3 | 5 | 2 | 9 | 6+ | Codex: Aeldari p147 |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Shuriken Pistol | 12" | Pistol 1 | 4 | -1 | 1 | Shuriken. | |
Singing Spear (melee) | Melee | Melee | User | 0 | 3 | Each time an attack is made with this weapon, an unmodified wound roll of 2+ is always sucessful. | |
Singing Spear (shooting) | 12" | Assault 1 | 9 | 0 | 3 | - |
Selections: 6. Empower/Enervate, Revered By The Dead, Shuriken Pistol, Stratagem: Champion of the Aeldari [-1CP], Witch Staff
Categories: Faction: <Craftworld>, Faction: Aeldari, Character, HQ, Infantry, Psyker, Faction: Spirit Host, Spiritseer, Faction: Asuryani, Wraith Host
Rules: Battle Focus, Shuriken Weapons, Strands of Fate
Abilities: Revered By The Dead, Rune Armour, Spirit Mark (Aura), Psychic Power: 6.1 Empower (Blessing), 6.2 Enervate (Malediction), Psyker: Psyker (Spiritseer), Unit: Spiritseer, Weapon: Shuriken Pistol, Witch Staff
Selections: Treasures of the Aeldari Relic
Abilities: The Weeping Stones
Abilities | Description | Ref |
---|---|---|
Revered By The Dead | You can re-roll charge rolls for friendly WRAITH HOST WRAITH CONSTRUCT units whilst they are within 6" of your Warlord. | |
Rune Armour | This model has a 4+ invulnerable save. | |
Spirit Mark (Aura) | While a friendly <CRAFTWORLD> SPIRIT HOST CORE unit is within 6" of this model, each time a model in that unit makes an attack, re-roll a wound roll of 1. | |
The Weeping Stones | ASURYANI PSYKER only. While the bearer is on the battlefield, each time you make a Strand of Fate roll (pg 143), you can roll one additional D6. |
Psychic Power | Warp Charge | Range | Details | Ref |
---|---|---|---|---|
6.1 Empower (Blessing) | 7 | 18" | Select one friendly <CRAFTWORLD> ASURYANI CORE unit within 18" of this PSYKER. Until the start of your next Psychic phase, each time a model in that unit makes a melee attack, add 1 to that attack's wound roll. | |
6.2 Enervate (Malediction) | 7 | 18" | Select one enemy unit within 18" of this PSYKER. Until the start of your next Psychic phase, each time a model in that unit makes a melee attack, subtract 1 from that attack's wound roll. |
Psyker | Cast | Deny | Powers Known | Other | Ref |
---|---|---|---|---|---|
Psyker (Spiritseer) | 1 | 1 | One from Runes of Battle or Runes of Fortune. | Smite | Codex: Aeldari p153 |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Spiritseer | 7" | 2+ | 2+ | 3 | 3 | 4 | 2 | 8 | 6+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Shuriken Pistol | 12" | Pistol 1 | 4 | -1 | 1 | Shuriken. | |
Witch Staff | Melee | Melee | User | -1 | D3 | Each time an attack is made with this weapon, an unmodified wound roll of 2+ is always successful. |
Selections: Gloom Field [5pts]
Categories: Faction: <Craftworld>, Faction: Aeldari, Infantry, Rangers, Troops, Faction: Asuryani, Outcasts, Core, Resonator Shard
Rules: Advanced Positions, Battle Focus, Strands of Fate
Abilities: Gloom Field, Ranger Cloak
Selections: 5x Ranger Long Rifle, 5x Shuriken Pistol
Rules: Shuriken Weapons
Unit: Ranger, Weapon: Ranger Long Rifle, Shuriken Pistol
Abilities | Description | Ref |
---|---|---|
Gloom Field | Each time a ranged attack is made against the bearer's unit, ifthe attacking model is more than 18" away, then the bearer's unit is treated as having the benefits of Dense Cover against that attack. | |
Ranger Cloak | Each time a ranged attack is allocated to a model in this unit while it is receiving the benefits of cover, add an additional 1 to any armour saving throw made against that attack. |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Ranger | 7" | 3+ | 2+ | 3 | 3 | 1 | 1 | 7 | 5+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Ranger Long Rifle | 36" | Heavy 1 | 4 | -1 | 1 | Each time you select a target for this weapon, you can ignore the Look Out, Sir rule. Each time an attack is made with this weapon, an unmodified wound roll of 6 inflicts 1 mortal wound in addition to any normal damage. | |
Shuriken Pistol | 12" | Pistol 1 | 4 | -1 | 1 | Shuriken. |
Categories: Faction: <Craftworld>, Faction: Aeldari, Infantry, Rangers, Troops, Faction: Asuryani, Outcasts, Core, Resonator Shard
Rules: Advanced Positions, Battle Focus, Strands of Fate
Abilities: Ranger Cloak
Selections: 5x Ranger Long Rifle, 5x Shuriken Pistol
Rules: Shuriken Weapons
Unit: Ranger, Weapon: Ranger Long Rifle, Shuriken Pistol
Abilities | Description | Ref |
---|---|---|
Ranger Cloak | Each time a ranged attack is allocated to a model in this unit while it is receiving the benefits of cover, add an additional 1 to any armour saving throw made against that attack. |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Ranger | 7" | 3+ | 2+ | 3 | 3 | 1 | 1 | 7 | 5+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Ranger Long Rifle | 36" | Heavy 1 | 4 | -1 | 1 | Each time you select a target for this weapon, you can ignore the Look Out, Sir rule. Each time an attack is made with this weapon, an unmodified wound roll of 6 inflicts 1 mortal wound in addition to any normal damage. | |
Shuriken Pistol | 12" | Pistol 1 | 4 | -1 | 1 | Shuriken. |
Categories: Faction: <Craftworld>, Faction: Aeldari, Infantry, Rangers, Troops, Faction: Asuryani, Outcasts, Core, Resonator Shard
Rules: Advanced Positions, Battle Focus, Strands of Fate
Abilities: Ranger Cloak
Selections: 5x Ranger Long Rifle, 5x Shuriken Pistol
Rules: Shuriken Weapons
Unit: Ranger, Weapon: Ranger Long Rifle, Shuriken Pistol
Abilities | Description | Ref |
---|---|---|
Ranger Cloak | Each time a ranged attack is allocated to a model in this unit while it is receiving the benefits of cover, add an additional 1 to any armour saving throw made against that attack. |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Ranger | 7" | 3+ | 2+ | 3 | 3 | 1 | 1 | 7 | 5+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Ranger Long Rifle | 36" | Heavy 1 | 4 | -1 | 1 | Each time you select a target for this weapon, you can ignore the Look Out, Sir rule. Each time an attack is made with this weapon, an unmodified wound roll of 6 inflicts 1 mortal wound in addition to any normal damage. | |
Shuriken Pistol | 12" | Pistol 1 | 4 | -1 | 1 | Shuriken. |
Categories: Faction: <Craftworld>, Faction: Aeldari, Aspect Warrior, Infantry, Howling Banshees, Elites, Faction: Asuryani, Core
Rules: Battle Focus, Strands of Fate
Abilities: Acrobatic, Aspect Armour, Howling Banshee Mask, Whirling Death
Selections: 4x Banshee Blade, 4x Shuriken Pistol
Rules: Shuriken Weapons
Unit: Howling Banshee, Weapon: Banshee Blade, Shuriken Pistol
Selections: Piercing Strikes [1 PL, 15pts], Shuriken Pistol & Executioner [5pts]
Rules: Shuriken Weapons
Abilities: Piercing Strikes, Unit: Howling Banshee Exarch (Howling Banshee Exarch Powers), Weapon: Executioner, Shuriken Pistol
Abilities | Description | Ref |
---|---|---|
Acrobatic | This unit is eligible to declare a charge in a turn in which it Advanced. Each time an attack is made against this unit, subtract 1 from that attack's hit roll. | |
Aspect Armour | Models in this unit have a 5+ invulnerable save. | |
Howling Banshee Mask | Each time you select an enemy unit as a target of a charge made by the bearer's unit, that enemy unit cannot fire Overwatch or Set to Defend against that charge. While an enemy unit is within Engagement Range of the bearer, if the bearer's unit made a charge move this turn, that enemy unit is not eligible to fight this phase until after all eligible units from your army have done so. | |
Piercing Strikes | Add 1 to the Damage characteristics of melee attacks made by this unit's Howling Banshee Exarch model. | |
Whirling Death | Each time a model in this unit makes a melee attack, if that model's unit made a charge move this turn, add 1 to that attack's wound roll. |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Howling Banshee | 8" | 3+ | 3+ | 3 | 3 | 1 | 3 | 8 | 4+ | |
Howling Banshee Exarch (Howling Banshee Exarch Powers) | 8" | 3+ | 3+ | 3 | 3 | 3 | 5 | 8 | 4+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Banshee Blade | Melee | Melee | +1 | -4 | 1 | - | |
Executioner | Melee | Melee | +2 | -3 | 2 | - | |
Shuriken Pistol | 12" | Pistol 1 | 4 | -1 | 1 | Shuriken. |
Categories: Faction: <Craftworld>, Faction: Aeldari, Aspect Warrior, Infantry, Howling Banshees, Elites, Faction: Asuryani, Core
Rules: Battle Focus, Strands of Fate
Abilities: Acrobatic, Aspect Armour, Howling Banshee Mask, Whirling Death
Selections: 4x Banshee Blade, 4x Shuriken Pistol
Rules: Shuriken Weapons
Unit: Howling Banshee, Weapon: Banshee Blade, Shuriken Pistol
Selections: Piercing Strikes [1 PL, 15pts], Shuriken Pistol & Executioner [5pts]
Rules: Shuriken Weapons
Abilities: Piercing Strikes, Unit: Howling Banshee Exarch (Howling Banshee Exarch Powers), Weapon: Executioner, Shuriken Pistol
Abilities | Description | Ref |
---|---|---|
Acrobatic | This unit is eligible to declare a charge in a turn in which it Advanced. Each time an attack is made against this unit, subtract 1 from that attack's hit roll. | |
Aspect Armour | Models in this unit have a 5+ invulnerable save. | |
Howling Banshee Mask | Each time you select an enemy unit as a target of a charge made by the bearer's unit, that enemy unit cannot fire Overwatch or Set to Defend against that charge. While an enemy unit is within Engagement Range of the bearer, if the bearer's unit made a charge move this turn, that enemy unit is not eligible to fight this phase until after all eligible units from your army have done so. | |
Piercing Strikes | Add 1 to the Damage characteristics of melee attacks made by this unit's Howling Banshee Exarch model. | |
Whirling Death | Each time a model in this unit makes a melee attack, if that model's unit made a charge move this turn, add 1 to that attack's wound roll. |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Howling Banshee | 8" | 3+ | 3+ | 3 | 3 | 1 | 3 | 8 | 4+ | |
Howling Banshee Exarch (Howling Banshee Exarch Powers) | 8" | 3+ | 3+ | 3 | 3 | 3 | 5 | 8 | 4+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Banshee Blade | Melee | Melee | +1 | -4 | 1 | - | |
Executioner | Melee | Melee | +2 | -3 | 2 | - | |
Shuriken Pistol | 12" | Pistol 1 | 4 | -1 | 1 | Shuriken. |
Selections: Ghostswords, 5x Wraithblade [200pts]
Categories: Elites, Wraithblades, Faction: <Craftworld>, Faction: Aeldari, Infantry, Faction: Spirit Host, Wraith Construct, Faction: Asuryani, Core
Rules: Strands of Fate
Abilities: Wraithbone Form, Unit: Wraithblade, Weapon: Ghostswords
Abilities | Description | Ref |
---|---|---|
Wraithbone Form | Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1). | Codex: Aeldari p164 |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Wraithblade | 5" | 3+ | 3+ | 5 | 6 | 3 | 3 | 9 | 3+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Ghostswords | Melee | Melee | +1 | -3 | 1 | Each time the bearer fights, it makes 2 additional attacks with this weapon. |
Selections: 2 x Aeldari Flamer [10pts], 2x Bright Lance [40pts], Ghostglaive [15pts], Wraithbone Fists
Categories: Faction: <Craftworld>, Faction: Aeldari, Monster, Faction: Spirit Host, Wraithlord, Wraith Construct, Faction: Asuryani, Core, Elites
Rules: Strands of Fate
Abilities: Wraithbone Form, Unit: Wraithlord, Weapon: Aeldari Flamer, Bright Lance, Ghostglaive - Crushing Strike, Ghostglaive - Sweeping Blow, Wraithbone Fists
Abilities | Description | Ref |
---|---|---|
Wraithbone Form | Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1). | Codex: Aeldari p164 |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Wraithlord | 8" | 3+ | 3+ | 7 | 8 | 9 | 4 | 9 | 3+ | Codex: Aeldari p165 |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Aeldari Flamer | 12" | Assault D6 | 4 | 0 | 1 | Each time an attack is made with this weapon, that attack automatically hits the target. | |
Bright Lance | 36" | Heavy 1 | 8 | -4 | D3+3 | - | |
Ghostglaive - Crushing Strike | Melee | Melee | +2 | -4 | D3+3 | - | |
Ghostglaive - Sweeping Blow | Melee | Melee | User | -2 | 2 | Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1. | |
Wraithbone Fists | Melee | Melee | User | -3 | 3 | - | Codex: Aeldari p165 |
Selections: 2 x Aeldari Flamer [10pts], 2x Bright Lance [40pts], Ghostglaive [15pts], Wraithbone Fists
Categories: Faction: <Craftworld>, Faction: Aeldari, Monster, Faction: Spirit Host, Wraithlord, Wraith Construct, Faction: Asuryani, Core, Elites
Rules: Strands of Fate
Abilities: Wraithbone Form, Unit: Wraithlord, Weapon: Aeldari Flamer, Bright Lance, Ghostglaive - Crushing Strike, Ghostglaive - Sweeping Blow, Wraithbone Fists
Abilities | Description | Ref |
---|---|---|
Wraithbone Form | Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1). | Codex: Aeldari p164 |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Wraithlord | 8" | 3+ | 3+ | 7 | 8 | 9 | 4 | 9 | 3+ | Codex: Aeldari p165 |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Aeldari Flamer | 12" | Assault D6 | 4 | 0 | 1 | Each time an attack is made with this weapon, that attack automatically hits the target. | |
Bright Lance | 36" | Heavy 1 | 8 | -4 | D3+3 | - | |
Ghostglaive - Crushing Strike | Melee | Melee | +2 | -4 | D3+3 | - | |
Ghostglaive - Sweeping Blow | Melee | Melee | User | -2 | 2 | Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1. | |
Wraithbone Fists | Melee | Melee | User | -3 | 3 | - | Codex: Aeldari p165 |
Selections: 2 x Aeldari Flamer [10pts], 2x Bright Lance [40pts], Ghostglaive [15pts], Wraithbone Fists
Categories: Faction: <Craftworld>, Faction: Aeldari, Monster, Faction: Spirit Host, Wraithlord, Wraith Construct, Faction: Asuryani, Core, Elites
Rules: Strands of Fate
Abilities: Wraithbone Form, Unit: Wraithlord, Weapon: Aeldari Flamer, Bright Lance, Ghostglaive - Crushing Strike, Ghostglaive - Sweeping Blow, Wraithbone Fists
Abilities | Description | Ref |
---|---|---|
Wraithbone Form | Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1). | Codex: Aeldari p164 |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Wraithlord | 8" | 3+ | 3+ | 7 | 8 | 9 | 4 | 9 | 3+ | Codex: Aeldari p165 |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Aeldari Flamer | 12" | Assault D6 | 4 | 0 | 1 | Each time an attack is made with this weapon, that attack automatically hits the target. | |
Bright Lance | 36" | Heavy 1 | 8 | -4 | D3+3 | - | |
Ghostglaive - Crushing Strike | Melee | Melee | +2 | -4 | D3+3 | - | |
Ghostglaive - Sweeping Blow | Melee | Melee | User | -2 | 2 | Each time an attack is made with this weapon profile, make 2 hit rolls instead of 1. | |
Wraithbone Fists | Melee | Melee | User | -3 | 3 | - | Codex: Aeldari p165 |
Selections: 3. Enhance/Drain, Bright Lance [10pts], Ghostspear, Smite
Categories: Faction: Aeldari, Faction: Spirit Host, Monster, Psyker, Wraithseer, Wraith Construct, Faction: <Craftworld>, Faction: Asuryani, Heavy Support
Abilities: Eldritch Wraith Construct, Wraithshield, Psychic Power: 3.1 Enhance (Blessing), 3.2 Drain (Malediction), Smite, Psyker: Wraithseer, Unit: Wraithseer, Weapon: Bright Lance, Ghostspear
Abilities | Description | Ref |
---|---|---|
Eldritch Wraith Construct | Each time an attack with an Armour Penetration characteristic of -1 is allocated to this model, that attack has an Armour Penetration characteristic of 0 instead. | |
Wraithshield | This model has a 5+ invulnerable save. |
Psychic Power | Warp Charge | Range | Details | Ref |
---|---|---|---|---|
3.1 Enhance (Blessing) | 6 | 18" | Select one friendly <CRAFTWORLD> ASURYANI CORE unit within 18" of this PSYKER. Until the start of your next Psychic phase, each time a model in that unit makes a melee attack, add 1 to that attack's hit roll. | |
3.2 Drain (Malediction) | 6 | 18" | Select one enemy unit within 18" of this PSYKER. Until the start of your next Psychic phase, each time a model in that unit makes a melee attack, subtract 1 from that attack's hit roll. | Codex: Craftworlds |
Smite | 5 | 18" | Smite has a warp charge value of 5. If manifested, the closest visible enemy unit within 18" of the psyker suffers D3 mortal wounds (pg 181). If the result of the Psychic test was more than 10 the target suffers D6 mortal wounds instead. |
Psyker | Cast | Deny | Powers Known | Other | Ref |
---|---|---|---|---|---|
Wraithseer | 1 | 1 | 1 - Runes of Battle | Smite |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Wraithseer | 8" | 3+ | 3+ | 7 | 8 | 9 | 4 | 9 | 3+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Bright Lance | 36" | Heavy 1 | 8 | -4 | D3+3 | - | |
Ghostspear | Melee | Melee | +3 | -3 | D3+3 | - |
Selections: 3. Enhance/Drain, Bright Lance [10pts], Ghostspear, Smite
Categories: Faction: Aeldari, Faction: Spirit Host, Monster, Psyker, Wraithseer, Wraith Construct, Faction: <Craftworld>, Faction: Asuryani, Heavy Support
Abilities: Eldritch Wraith Construct, Wraithshield, Psychic Power: 3.1 Enhance (Blessing), 3.2 Drain (Malediction), Smite, Psyker: Wraithseer, Unit: Wraithseer, Weapon: Bright Lance, Ghostspear
Abilities | Description | Ref |
---|---|---|
Eldritch Wraith Construct | Each time an attack with an Armour Penetration characteristic of -1 is allocated to this model, that attack has an Armour Penetration characteristic of 0 instead. | |
Wraithshield | This model has a 5+ invulnerable save. |
Psychic Power | Warp Charge | Range | Details | Ref |
---|---|---|---|---|
3.1 Enhance (Blessing) | 6 | 18" | Select one friendly <CRAFTWORLD> ASURYANI CORE unit within 18" of this PSYKER. Until the start of your next Psychic phase, each time a model in that unit makes a melee attack, add 1 to that attack's hit roll. | |
3.2 Drain (Malediction) | 6 | 18" | Select one enemy unit within 18" of this PSYKER. Until the start of your next Psychic phase, each time a model in that unit makes a melee attack, subtract 1 from that attack's hit roll. | Codex: Craftworlds |
Smite | 5 | 18" | Smite has a warp charge value of 5. If manifested, the closest visible enemy unit within 18" of the psyker suffers D3 mortal wounds (pg 181). If the result of the Psychic test was more than 10 the target suffers D6 mortal wounds instead. |
Psyker | Cast | Deny | Powers Known | Other | Ref |
---|---|---|---|---|---|
Wraithseer | 1 | 1 | 1 - Runes of Battle | Smite |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Wraithseer | 8" | 3+ | 3+ | 7 | 8 | 9 | 4 | 9 | 3+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Bright Lance | 36" | Heavy 1 | 8 | -4 | D3+3 | - | |
Ghostspear | Melee | Melee | +3 | -3 | D3+3 | - |
Selections: 3. Enhance/Drain, Bright Lance [10pts], Ghostspear, Smite
Categories: Faction: Aeldari, Faction: Spirit Host, Monster, Psyker, Wraithseer, Wraith Construct, Faction: <Craftworld>, Faction: Asuryani, Heavy Support
Abilities: Eldritch Wraith Construct, Wraithshield, Psychic Power: 3.1 Enhance (Blessing), 3.2 Drain (Malediction), Smite, Psyker: Wraithseer, Unit: Wraithseer, Weapon: Bright Lance, Ghostspear
Abilities | Description | Ref |
---|---|---|
Eldritch Wraith Construct | Each time an attack with an Armour Penetration characteristic of -1 is allocated to this model, that attack has an Armour Penetration characteristic of 0 instead. | |
Wraithshield | This model has a 5+ invulnerable save. |
Psychic Power | Warp Charge | Range | Details | Ref |
---|---|---|---|---|
3.1 Enhance (Blessing) | 6 | 18" | Select one friendly <CRAFTWORLD> ASURYANI CORE unit within 18" of this PSYKER. Until the start of your next Psychic phase, each time a model in that unit makes a melee attack, add 1 to that attack's hit roll. | |
3.2 Drain (Malediction) | 6 | 18" | Select one enemy unit within 18" of this PSYKER. Until the start of your next Psychic phase, each time a model in that unit makes a melee attack, subtract 1 from that attack's hit roll. | Codex: Craftworlds |
Smite | 5 | 18" | Smite has a warp charge value of 5. If manifested, the closest visible enemy unit within 18" of the psyker suffers D3 mortal wounds (pg 181). If the result of the Psychic test was more than 10 the target suffers D6 mortal wounds instead. |
Psyker | Cast | Deny | Powers Known | Other | Ref |
---|---|---|---|---|---|
Wraithseer | 1 | 1 | 1 - Runes of Battle | Smite |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Wraithseer | 8" | 3+ | 3+ | 7 | 8 | 9 | 4 | 9 | 3+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Bright Lance | 36" | Heavy 1 | 8 | -4 | D3+3 | - | |
Ghostspear | Melee | Melee | +3 | -3 | D3+3 | - |
Selections: Shuriken Cannon [10pts], Twin Shuriken Cannon
Categories: Dedicated Transport, Wave Serpent, Fly, Transport, Vehicle, Faction: <Craftworld>, Faction: Aeldari, Faction: Asuryani
Rules: Shuriken Weapons, Strands of Fate
Abilities: Explodes (Transport), Hover Tank, Wave Serpent Shield, Transport: Transport (Wave Serpent), Unit: 1. Wave Serpent (7+ wounds remaining), 2. Wave Serpent (4-6 wounds remaining), 3. Wave Serpent (1-3 wounds remaining), Weapon: Shuriken Cannon, Twin Shuriken Cannon
Abilities | Description | Ref |
---|---|---|
Explodes (Transport) | When this TRANSPORT model is destroyed, roll one D6 before any embarked models disembark and before removing it from play. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds. | |
Hover Tank | Distance are measured to and from this model's hull or base; whichever is closest. | |
Wave Serpent Shield | While this model is equipped with a Wave Serpent Shield: This model has a 5+ invulnerable save against ranged attacks. Each time a ranged attack is made against this model, an unmodified woundroll of 1-3 for that attack fails, irrespective of any abilities that the weapon or the model making the attack may have. |
Codex: Aeldari p175 |
Transport | Capacity | Ref |
---|---|---|
Transport (Wave Serpent) | This model has a transport capacity of 12 PHOENIX LORD, ANHRATHE INFANTRY or ASURYANI <CRAFTWORLD> INFANTRY models. Each WRAITH CONSTRUCT model takes the space of two INFANTRY models. It cannot transport JUMP PACK models. | Codex: Aeldari p172 |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
1. Wave Serpent (7+ wounds remaining) | 16" | 6+ | 3+ | 6 | 7 | 13 | 3 | 8 | 3+ | Codex: Aeldari p175 |
2. Wave Serpent (4-6 wounds remaining) | 12" | 6+ | 4+ | 6 | 7 | N/A | D3 | 8 | 3+ | Codex: Aeldari p175 |
3. Wave Serpent (1-3 wounds remaining) | 8" | 6+ | 5+ | 6 | 7 | N/A | 1 | 8 | 3+ | Codex: Aeldari p175 |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Shuriken Cannon | 24" | Heavy 3 | 6 | -1 | 2 | Shuriken. | |
Twin Shuriken Cannon | 24" | Heavy 6 | 6 | -1 | 2 | Shuriken. |
Selections: Shuriken Cannon [10pts], Twin Shuriken Cannon
Categories: Dedicated Transport, Wave Serpent, Fly, Transport, Vehicle, Faction: <Craftworld>, Faction: Aeldari, Faction: Asuryani
Rules: Shuriken Weapons, Strands of Fate
Abilities: Explodes (Transport), Hover Tank, Wave Serpent Shield, Transport: Transport (Wave Serpent), Unit: 1. Wave Serpent (7+ wounds remaining), 2. Wave Serpent (4-6 wounds remaining), 3. Wave Serpent (1-3 wounds remaining), Weapon: Shuriken Cannon, Twin Shuriken Cannon
Abilities | Description | Ref |
---|---|---|
Explodes (Transport) | When this TRANSPORT model is destroyed, roll one D6 before any embarked models disembark and before removing it from play. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds. | |
Hover Tank | Distance are measured to and from this model's hull or base; whichever is closest. | |
Wave Serpent Shield | While this model is equipped with a Wave Serpent Shield: This model has a 5+ invulnerable save against ranged attacks. Each time a ranged attack is made against this model, an unmodified woundroll of 1-3 for that attack fails, irrespective of any abilities that the weapon or the model making the attack may have. |
Codex: Aeldari p175 |
Transport | Capacity | Ref |
---|---|---|
Transport (Wave Serpent) | This model has a transport capacity of 12 PHOENIX LORD, ANHRATHE INFANTRY or ASURYANI <CRAFTWORLD> INFANTRY models. Each WRAITH CONSTRUCT model takes the space of two INFANTRY models. It cannot transport JUMP PACK models. | Codex: Aeldari p172 |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
1. Wave Serpent (7+ wounds remaining) | 16" | 6+ | 3+ | 6 | 7 | 13 | 3 | 8 | 3+ | Codex: Aeldari p175 |
2. Wave Serpent (4-6 wounds remaining) | 12" | 6+ | 4+ | 6 | 7 | N/A | D3 | 8 | 3+ | Codex: Aeldari p175 |
3. Wave Serpent (1-3 wounds remaining) | 8" | 6+ | 5+ | 6 | 7 | N/A | 1 | 8 | 3+ | Codex: Aeldari p175 |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Shuriken Cannon | 24" | Heavy 3 | 6 | -1 | 2 | Shuriken. | |
Twin Shuriken Cannon | 24" | Heavy 6 | 6 | -1 | 2 | Shuriken. |
Advanced Positions: During deployment, when you set up this unit, if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 9" away from the enemy deployment zone and any enemy models. ()
Battle Focus:
This unit is eligible to shoot in a turn in which it Advanced, but if it does so, then until the end of the phase, models in this unit can only make attacks with Assault or Pistol weapons they are equipped with, and when resolving those attacks, this unit is treated as having Remained Stationary.
In your Shooting phase, after this unit has finished making its attacks, unless it Fell Back or Advanced this turn, this unit can make a Battle Focus move. When it does so, roll one D6: each model in this unit can make a Normal Move of up to the distance in inches equal to the result, as if it were your Movement phase. A unit that makes a Battle Focus move cannot embark within a TRANSPORT model at the end of that move, and until the end of the turn, such a unit is not eligible to declare a charge. A unit cannot make a Battle Focus move if it arrived as Reinforcements this turn, and a unit cannot make more than one Battle Focus move per turn.
NOTE: Battle Focus Moves Through Area Terrain
If a unit makes a Battle Focus move and any of its models wish to move over any part of an Area Terrain feature, subtract 3" from the distance models in that unit can move when making that Battle Focus move (to a minimum of 0). This penalty applies even if every part of that Area Terrain feature is 1" or less in height, but is not cumulative with any other penalties that Area Terrain feature may impose (e.g. the Difficult Ground terrain trait).
(Codex: Aeldari)
Shuriken Weapons: Many Aeldari weapons are shuriken weapons. Such a weapon will have an ability that reads 'Shuriken'. Each time an attack is made with a shuriken weapon, on an unmodified wound roll of 6, improve that attack's Armour Penetration characteristic by 2. ()
Strands of Fate: Refer to your Codex for details. ()
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