Markerlight, Photon Grenades, Pulse Rifle
Independent Character, Split Fire, Supporting Fire, Volley Fire
Name | Unit Type | WS | BS | S | T | W | I | A | Ld | Save |
---|---|---|---|---|---|---|---|---|---|---|
Cadre Fireblade | Infantry (Character) | 4 | 5 | 3 | 3 | 3 | 3 | 3 | 9 | 4+ |
Name | Description |
---|---|
Photon Grenades | Defensive grenades, Wh40k rulebook pg62 |
Name | Range | Strength | AP | Type |
---|---|---|---|---|
Markerlight | 36" | - | - | Heavy 1, Target Acquired |
Pulse Rifle | 30" | 5 | 5 | Rapid Fire |
Fire Team, Supporting Fire
Counterfire Defence System (5pts), Ion Accelerator (5pts), Riptide Shield Generator, Twin-linked Plasma Rifle
Blacksun Filter, Multi-tracker
Name | Unit Type | WS | BS | S | T | W | I | A | Ld | Save |
---|---|---|---|---|---|---|---|---|---|---|
Riptide Shas'vre | Jet Pack Monstrous Creature | 2 | 3 | 6 | 6 | 5 | 2 | 3 | 9 | 2+/5++ |
Name | Description |
---|---|
Blacksun Filter | Night Vision and is immune to the effects of Blind. |
Counterfire Defence System | Overwatch at BS2. |
Multi-tracker | Fire an extra weapon in each Shooting phase. |
Nova Reactor | Declare an attempt to use the reactor at the start of each Movement phase. If using the reactor, roll a D6. On a 1-2, the Riptide fails and suffers a Wound (no saves allowed). On a 3+, you can choose an ability listed below to have (until the start of your next Movement phase). - Nova Shield: 3+ invulnerable save. - Boost: Rolls 4D6 for Thrust Moves. - Ripple Fire: Fire twin-linked Fusion Blaster, twin-linked plasma rifle, or twin-linked SMS twice. Still counts as firing one weapon. - Nova-charge: Can use Nova-charge profile on weapons. |
Riptide Shield Generator | 5+ invulnerable save. |
Name | Range | Strength | AP | Type |
---|---|---|---|---|
Ion Accelerator (Nova) | 72" | 9 | 2 | Ordnance 1, Gets Hot, Large Blast, Nova-charge |
Ion Accelerator (ovrchrg) | 72" | 8 | 2 | Heavy 1, Gets Hot, Large Blast |
Ion Accelerator (std) | 72" | 7 | 2 | Heavy 3 |
Plasma Rifle | 24" | 6 | 2 | Rapid Fire |
12x Fire Warrior with Pulse Rifle (108pts), Photon Grenades
Supporting Fire
Name | Unit Type | WS | BS | S | T | W | I | A | Ld | Save |
---|---|---|---|---|---|---|---|---|---|---|
Fire Warrior | Infantry | 2 | 3 | 3 | 3 | 1 | 2 | 1 | 7 | 4+ |
Name | Description |
---|---|
Photon Grenades | Defensive grenades, Wh40k rulebook pg62 |
Name | Range | Strength | AP | Type |
---|---|---|---|---|
Pulse Rifle | 30" | 5 | 5 | Rapid Fire |
5x Fire Warrior with Pulse Rifle (45pts), Photon Grenades
Supporting Fire
Name | Unit Type | WS | BS | S | T | W | I | A | Ld | Save |
---|---|---|---|---|---|---|---|---|---|---|
Fire Warrior | Infantry | 2 | 3 | 3 | 3 | 1 | 2 | 1 | 7 | 4+ |
Name | Description |
---|---|
Photon Grenades | Defensive grenades, Wh40k rulebook pg62 |
Name | Range | Strength | AP | Type |
---|---|---|---|---|
Pulse Rifle | 30" | 5 | 5 | Rapid Fire |
Fire Team: Whilst a unit with this special rule includes 3 vehicles or MCs, all vehicles and MCs in the unit have +1 BS.
Independent Character: (Warhammer 40k rulebook p39)
Split Fire: (Warhammer 40k rulebook p42)
Supporting Fire: When an enemy unit declares a charge, all friendly models with this special rule in units within 6" of the charging unit's target can choose to fire Overwatch as if they were also targets of the charge. Note that a unit can still only fire Overwatch once each phase.
Volley Fire: If this model, and every model in his unit, remain stationary in the Movement phase, their pulse rifles and carbines each fire an additional shot in the Shooting phase.
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