Ultramarines
Bolt Pistol, Frag and Krak Grenades, Hood of Hellfire, Power Armour, Rod of Tigurius
And They Shall Know no Fear, Chapter Tactics (Ultramarines), Gift of Prescience, Independent Character, Master Psyker, Psyker (Mastery Level 3) (Bio,Div,Pyro,Telek,Telep), Warlord Trait: Storm of Fire
Name | Unit Type | WS | BS | S | T | W | I | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|---|
Varro Tigurius | Infantry | 5 | 4 | 4 | 4 | 3 | 4 | 2 | 10 | 3+ | Codex: Space Marines p107 |
Name | Description |
---|---|
Hood of Hellfire | The Hood of Hellfire is a psychic hood. Furthermore, it enables Tigurius to re-roll failed Psychic tests. |
Power Armour | Standard Space Marine Power Armour. Confers a 3+ Sv |
Name | Range | Strength | AP | Type | Ref |
---|---|---|---|---|---|
Bolt Pistol | 12" | 4 | 5 | Pistol | BRB p56 |
Frag Grenades | 8" | 3 | - | Assault 1, Blast, Don't suffer Initive penalty for charging through cover | BRB p61 |
Krak Grenades | 8" (thrown)/-(Melee) | 6 | 4 | Assault 1(Thrown)/Only on Vehicles and MCs (Melee) | BRB p62 |
Rod of Tigurius | - | +2 | 4 | Melee, Master-crafted, Force, Concussive, Soul Blaze |
Extra Armour (10pts), Twin Linked Autocannon (15pts), Twin-Linked Heavy Bolter (5pts), Venerable (25pts)
Venerable
Name | WS | BS | S | Front | Side | Rear | I | A | HP | Type |
---|---|---|---|---|---|---|---|---|---|---|
Dreadnought | 4 | 4 | 6 | 12 | 12 | 10 | 4 | 2 | 3 | |
Venerable Dreadnought | 5 | 5 | 6 | 12 | 12 | 10 | 4 | 2 | 3 | Walker |
Name | Range | Strength | AP | Type | |
---|---|---|---|---|---|
Autocannon | 48" | 7 | 4 | Heavy 2 | |
Heavy Bolter | 36" | 5 | 4 | Heavy 3 | BRB p56 |
Flamer (5pts), 9x Space Marine (126pts)
And They Shall Know no Fear, Chapter Tactics, Combat Squads
Dozer Blade (5pts)
Repair, Tank
Bolter, Chainsword
Name | Unit Type | WS | BS | S | T | W | I | A | Ld | Save |
---|---|---|---|---|---|---|---|---|---|---|
Space Marine | Infantry | 4 | 4 | 4 | 4 | 1 | 4 | 1 | 8 | 3+ |
Space Marine Sgt. | Infantry (Character) | 4 | 4 | 4 | 4 | 1 | 4 | 1 | 8 | 3+ |
Name | BS | Front | Side | Rear | HP | Type |
---|---|---|---|---|---|---|
Rhino | 4 | 11 | 11 | 10 | 3 | Tank |
Name | Description | Ref |
---|---|---|
Dozer Blade | re-roll failed dangerous terrain tests | BRB p87 |
Name | Range | Strength | AP | Type | Ref |
---|---|---|---|---|---|
Bolt Pistol | 12" | 4 | 5 | Pistol | BRB p56 |
Boltgun | 24" | 4 | 5 | Rapid Fire | BRB p56 |
Chainsword | - | User | - | Melee | |
Flamer | Template | 4 | 5 | Assault 1 | BRB p56 |
Frag Grenades | 8" | 3 | - | Assault 1, Blast, Don't suffer Initiative penalty for charging through cover | BRB p61 |
Krak Grenades | 8" (thrown)/-(Melee) | 6 | 4 | Assault 1(Thrown)/Only on Vehicles and MCs (Melee) | BRB p62 |
Meltagun (10pts), Multi-Melta (10pts), 9x Space Marine (126pts)
And They Shall Know no Fear, Chapter Tactics, Combat Squads
Dozer Blade (5pts)
Repair, Tank
Bolter, Chainsword
Name | Unit Type | WS | BS | S | T | W | I | A | Ld | Save |
---|---|---|---|---|---|---|---|---|---|---|
Space Marine | Infantry | 4 | 4 | 4 | 4 | 1 | 4 | 1 | 8 | 3+ |
Space Marine Sgt. | Infantry (Character) | 4 | 4 | 4 | 4 | 1 | 4 | 1 | 8 | 3+ |
Name | BS | Front | Side | Rear | HP | Type |
---|---|---|---|---|---|---|
Rhino | 4 | 11 | 11 | 10 | 3 | Tank |
Name | Description | Ref |
---|---|---|
Dozer Blade | re-roll failed dangerous terrain tests | BRB p87 |
Name | Range | Strength | AP | Type | Ref |
---|---|---|---|---|---|
Bolt Pistol | 12" | 4 | 5 | Pistol | BRB p56 |
Boltgun | 24" | 4 | 5 | Rapid Fire | BRB p56 |
Chainsword | - | User | - | Melee | |
Frag Grenades | 8" | 3 | - | Assault 1, Blast, Don't suffer Initiative penalty for charging through cover | BRB p61 |
Krak Grenades | 8" (thrown)/-(Melee) | 6 | 4 | Assault 1(Thrown)/Only on Vehicles and MCs (Melee) | BRB p62 |
Meltagun | 12" | 8 | 1 | Assault 1, Melta | BRB p57 |
Multi Melta | 24" | 8 | 1 | Heavy 1, Melta | BRB p57 |
2x Flamer (10pts), Keep Jumppacks, 9x Space Marine (153pts)
And They Shall Know no Fear, Chapter Tactics, Combat Squads
Lightning Claw (15pts), Lightning Claw (15pts), Melta Bombs (5pts)
Name | Unit Type | WS | BS | S | T | W | I | A | Ld | Save |
---|---|---|---|---|---|---|---|---|---|---|
Assault Space Marine | Jump Infantry | 4 | 4 | 4 | 4 | 1 | 4 | 1 | 8 | 3+ |
Assault Space Marine Sgt. | Jump Infantry | 4 | 4 | 4 | 4 | 1 | 4 | 1 | 8 | 3+ |
Name | Range | Strength | AP | Type | Ref |
---|---|---|---|---|---|
Lightning Claws | - | User | 3 | Melee, Shred, Specialist Weapon | BRB p60 |
2x Flamer (10pts), Keep Jumppacks, 9x Space Marine (153pts)
And They Shall Know no Fear, Chapter Tactics, Combat Squads
Lightning Claw (15pts), Lightning Claw (15pts), Melta Bombs (5pts)
Name | Unit Type | WS | BS | S | T | W | I | A | Ld | Save |
---|---|---|---|---|---|---|---|---|---|---|
Assault Space Marine | Jump Infantry | 4 | 4 | 4 | 4 | 1 | 4 | 1 | 8 | 3+ |
Assault Space Marine Sgt. | Jump Infantry | 4 | 4 | 4 | 4 | 1 | 4 | 1 | 8 | 3+ |
Name | Range | Strength | AP | Type | Ref |
---|---|---|---|---|---|
Lightning Claws | - | User | 3 | Melee, Shred, Specialist Weapon | BRB p60 |
And They Shall Know no Fear, Chapter Tactics, Decimator Protocols, Slow and Purposeful, Very Bulky
Huricane Bolter, Twin-linked Heavy Bolter
Huricane Bolter, Twin-linked Heavy Bolter
Huricane Bolter, Twin-linked Heavy Bolter
Huricane Bolter, Twin-linked Heavy Bolter
Huricane Bolter, Twin-linked Heavy Bolter
Multi-Melta (10pts), Twin-linked Assault Cannon, Two Hurricane Bolters
Assault Vehicle, Power of the Machine Spirit, Transport Capacity - 16
Name | Unit Type | WS | BS | S | T | W | I | A | Ld | Save |
---|---|---|---|---|---|---|---|---|---|---|
Centurion | Infantry | 4 | 4 | 5 | 5 | 2 | 4 | 1 | 8 | 2+ |
Centurion Sergeant | Infantry (Character) | 4 | 4 | 5 | 5 | 2 | 4 | 2 | 9 | 2+ |
Name | BS | Front | Side | Rear | HP | Type |
---|---|---|---|---|---|---|
Land Raider Crusader | 4 | 14 | 14 | 14 | 4 | Tank |
Name | Description | |
---|---|---|
Frag Assault Launchers | Any unit charging into close combat on the same turn as it disembarks from a Land Raider Crusader or Redeemer counts as having Frag Grenades. | |
Searchlight | After firing all weapons can illuninate the unit it shot at and it's self during night fighting | BRB p87 |
Smoke Launchers | Once per game, instead of shooting or moving flat out, may gain a 5+ cover save | BRB p87 |
Name | Range | Strength | AP | Type | |
---|---|---|---|---|---|
Assault Cannon | 24" | 6 | 4 | Heavy 4, Rending | |
Heavy Bolter | 36" | 5 | 4 | Heavy 3 | BRB p56 |
Hurricane Bolter | 24" | 4 | 5 | 3x Rapid Fire, Twin Linked | |
Multi Melta | 24" | 8 | 1 | Heavy 1, Melta | BRB p57 |
Dozer Blade (5pts), Lascannons (40pts), Twin-Linked Lascannons (25pts)
Name | BS | Front | Side | Rear | HP | Type |
---|---|---|---|---|---|---|
Predator | 4 | 13 | 11 | 10 | 3 | Tank |
Name | Description | Ref |
---|---|---|
Dozer Blade | re-roll failed dangerous terrain tests | BRB p87 |
Name | Range | Strength | AP | Type |
---|---|---|---|---|
Lascannon | 48" | 9 | 2 | Heavy 1 |
And They Shall Know no Fear
Assault Vehicle: Passengers disembarking from Access Points on a vehicle with this special rule can charge on the turn they do so (even in a turn that the vehicle was destroyed, or in the following turn) unless the vehicle arrived from Reserve that turn.
Chapter Tactics
Chapter Tactics (Ultramarines)
Combat Squads:
A full strength, ten-man unit with this special rule can break down into two five-man units, called combat squads, considered to be two five-man squads of the same type. For example, a ten-man Tactical Squad can split into two five-man Tactical Squads using the Combat Squads special rule.
You must decide which units are splitting into combat squads, and which models go into each combat squad, immediately before determining your Warlord Traits. A unit split into combat squads therefore is now two separate units for all game purposes, including calculating the total number of units in the army and determining the number of units you can place in reserve. Then proceed with deployment as normal. In an exception to the normal rules, two combat squads split from the same unit can embark in the same transport vehicle, providing its Transport Capacity allows. Once you have decided whether or not to split a unit into combat squads, it must remain that way for the entire battle. It cannot split up or join back together later on in the battle, nor can you use a redeployment to split up a unit or join it back together.
Note that Bike Squads count as being at full strength when they have eight Space Marine Bikers and one Attack Bike. If split into combat squads, one combat squad will have five Bikers, the other will have three and the Attack Bike.
Decimator Protocols: Centurions can fire up to two weapons in each Shooting phase. These weapons must still fire at the same target.
Gift of Prescience
Independent Character
Master Psyker
Power of the Machine Spirit: In a turn in which the vehicle neither moves Flat Out nor uses smoke launchers, the vehicle can fire one more weapon at its full Ballistic Skill than normally permitted. In addition, this weapon can be fired at a different target unit to any other weapons, subject to the normal rules for shooting.
Psyker (Mastery Level 3) (Bio,Div,Pyro,Telek,Telep)
Repair
Slow and Purposeful: A unit that contains at least one model with this special rule cannot Run, Turbo-boost, move Flat Out, perform Sweeping Advances or fire Overwatch. However, they can shoot with Heavy, Salvo and Ordnance weapons, counting as stationary even if they moved in the previous Movement phase. They are also allowed to charge in the same turn they fire Heavy, Ordnance, Rapid Fire or Salvo weapons.
Tank
Transport Capacity - 16
Venerable:
lf a Venerable Dreadnought suffers a penetrating hit, you can make your opponent re-roll the result on the Vehicle Damage table.
You must accept the second roll , even if it is worse than the first.
Very Bulky: Very Bulky models instead count as three models.
Warlord Trait: Storm of Fire
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